Really hoping we can get these bugs ironed out now that the big content has finally dropped. I’ve been waiting and hoping they’ll get looked at eventually but it seems like they keep getting bumped behind in priority.
What is your character name in New World:
- Sithera
What server/world did you experience your issue on:
- Themiscrya
Describe the issue you are experiencing:
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BUG 1 = Casting on a target who runs out of range OR dies before the cast activates cancels the heal AND puts it on cooldown
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BUG 2 = Canceling a cast (DE/LE) stops the cast animation, but doesn’t stop the sound effect OR the self-slow that applies when you’re casting.
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BUG 3 = Dodging does not properly refresh the ‘Bend Light’ perks duration. It only adds 1-2 seconds before running out over time
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BUG 4 - The Purity of Light perk has completely stopped working and no longer applies a bonus heal when clearing a debuff from a target.
Is this a bug?
- Yes. Its been months
(if a bug) How did the issue affect your gameplay:
- Bug 1 griefs an entire group of people. Bug 2 griefs the healer and puts them at risk. Bug 3 griefs buff uptime for lifestaff. Bug 4 renders a whole perk useless and makes an already weak heal… weaker.
(if a bug) Were you able to recover from the issue:
- No
(if a bug) Please include a screenshot or video of the issue that you have experienced:
- BUG 1 - cast put on cooldown outside of your control when ally dies or runs out of range despite not healing them
- BUG 2 - canceling a cast keeps you slowed for the full duration (and sound effect plays), only the animation and heal gets canceled
- BUG 3 - Bend light not refreshing to full duration (5s base duration) when dodging
- BUG 4 - Purity of Light not applying a bonus heal when clearing a debuff
What are the steps to reproduce the issue as you experienced:
-
BUG 1 = Cast on someone who is missing health at max cast range. Have them run out of range as you cast. The ability will go cooldown and the cast will not activate.
The heal should go off even if they run out of range as long as the initial cast was within range. -
BUG 2 = Start casting a DE or LE. Immediately hold block or dodge to cancel the cast. Keep moving forward. You will see that your character is stuck in a slowed/walk animation when it shouldn’t be. The sound effect still plays. When you cancel the cast, the whole thing should be canceled, including the slow and audio queue.
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BUG 3 = Dodge with nothing equipped (and no stats) with a base lifestaff equipped and the Bend Light perk selected. When you dodge, you get a 5s duration healing buff. When you dodge again, it should refresh to a full 5s. Instead it only adds 2s to the buff duration. Eventually it will run out.
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BUG 4 = Take off the Purity of Light perk. Use Splash of Light on someone with a debuff and write down the heal amount. Use Splash again on someone with a debuff but this time WITH the Splash perk and write down the heal amount. The amount will remain unchanged. This perk broke in the Brimstone Sands update. It should be applying bonus healing if a debuff is cleansed.
When did this happen? (Date and Relative time; please include your timezone)
2022-10-25 2PM MST
BONUS BUGS THAT ARE NOT BEING ADDRESSED:
AND
AND
Thank you!