yea man, they hotfixed crafting right when this new patch came out. They over tuned it then hit the panic reset button and killed crafting. People be out there burning through so much in mats, thinking crafting was buffed. When It was buffed, but only for less than an hour or so.
I noticed it as well, but I think the nerf came around the time they turned azoth back on.
Why do you think they turned azoth off?
Correct, BIG stealth nerf as they have been doing to stuff since Release.
Yeah it’s pretty ridiculous at this point lol 600 legendary should be 16% feels like It’s 5% or less
Somehow out of my 4 legendaries I got of my 28 runestone stopwatch had Ward or Indestructible perk , I thought you need to force Thoses now .
You barely rolled wads or indestructible one hour into the patch now they show
Up so damn often it’s like they didn’t change the system at all and made it even worse than freaking before with how often keen and vicious came up… imagine crafting lofestaffs and you get keen vicious 99% of the time lol. So stupid that they pigeon hole healers into using a blessed life staff that needs refreshing moving as well but barely comes up in perk pools and now with rings as well, sacred comes up for literally almost everything. They need to change pools based on what attribute/piece is being crafted
The prices on tp sure reflect that everyone suddenly stopped crafting. I’m sitting on like 1200 glittering ebony I was flipping when the prices tanked. GE seems to have taken the worst hit but they are all down substantially.
This happens at the same time a lot of people got their skills grandmaster from 2x weekends.
200IQ

Ur unlucky bro
i craft 10 things and get at least 1 legendary, same thing for everyone i know. But no no they must have shadow nerfed it guys ![]()
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It certainly feels like it.
I crafted so much on the first day with mats i horded and was excited to get legos but now…oof.
Yesterday i crafted 80 gloves for a friend and got maybe less than 10 legos.
Felt scammed again lol…
there’s a difference between being unlucky and not getting legendaries at all my man, that’s why i made this post
Out of 38 infused silk gloves I got 4 legendary. Freedom came up zero times. Shirking zero. Resilient 3 times. Refreshing once. Refreshing evasion once. Refreshing ward 4 times. 2 luck. A few blight, angry earth, and ancient. The rest were dominated by empowering breaker, indestructible, vigor, invigorated. Also, not sure if it intentional but using a timeless shard on the infused silk robes gloves (light armor) it changes the appearance of the gloves. The shard does not with the heavy armor gloves i crafted for a friend or the medium chest wear beast garb. I have not checked every single shard though to see if any others change the cosmetic look.
EDIT: The cosmetic change is only a visual bug as I equipped a pair of the infused silk robes gloves and they do not look like the icon but the actual display before using the shard.
I’m even beginning to feel like they shadow-nerfed gypsum cast drops. I’m just getting blue and green rubbish again like I used to before patch.
I did 11 stopwatches which is 598-600…should be 1/3 chance…
Got 1 legendary from the batch. Luckily it was worth the entire batch in mats but still. Something screwy for sure.
Unlucky again, i did 6 rings with stopwatches and got 3 legs
1 was bis too for musket/flamethrower with mortal emp
Yep, something incredibly unfun about a loot system and crafting system as random as this one. Really needs a major revamp to be more consistent in results.
Its called rng bro. If you dont like it then dont craft, let others profit
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