Hey there.
Adding Shriking energy perk to pants for light equip only was like a slap into the face for all other armor weight.
I am pretty sure that many people like me find very difficult to catch a light armor user, and when I finally do, he is always running like crazy on low hp bar.
This is not balance, or fair.
If the light armor made a mistake, and get himself caught by melee user in close distance, he should not be able to dodge it out ALL THE TIME. I understand, 2 dodges to fix your mistakes, but shirking perk gives you a lot of buffs, and this is become riddiculous.
Who doesn’t believe me, you can go any pvp activity yourself and check. All light armor users, 80% of them on shirking energy jumping over the place like a monkey.
On top of that they take shirking healing, and it become meta after that.
AGS, when will finally someone of you notice that this is too OP?
I won’t propose to remove shirking energy, cause most of you guys spend million on it, and it wouldn’t be so much fair either.
So maybe just let add shirking energy also for medium and heavy equipment. I also want full free stamina bar when I dodge around my opponent.
We are in point, when very often, bruiser with light armor and all those broken perks is more effective than medium./heavy armor bruiser … This is riddiculous.
you have the best dodges in the game.
you can continue to run directly after.
you can have dodging healing, or shirking fortification.
you can dodge far enough to no longer be bothered by melee.
can dodge, dodge, dodge, you make a mistake, rapier.
in fact you can make mistakes, you still have a way out.
even a mediocre player against a good player can be unkillable by light dodging.
It’s mostly new shirking perks. Before it, light armor was good, but not so OP, jumping all around, doing tone of damage, and just running away if made ton of mistakes, too.