Rapier doesn’t deal big dmg. If you want to nerf mobility of the rapier, dmg should be increased or something else should be improved. Otherwise, no one will play rapier anymore, and this is not the target for sure.
For sure I would take off 150 DEX passive. This is not ok that only this ‘class’ has mobility bonus
the mobility problem is on rapier not the 150 dex passive. Stregth has grit that is much more strong than 40 stamina cost to dodge. People can already use a hearty on the ring and everyone can have 3 dodges, we can’t have a grit ring instead of hearty. Not only dex players can run with rapier, also healer, mages and everyone who uses rapier.
well with 40 stam costs as light u have almost 3 iframes there ( medium only 30 costs = 4 iframes )
on top riposte + fleche there u get ur next 2 - 3sec immortality
and then the next iframe chain, which u can extend by evade.
after that ur skills are almost back up…
oh and forgot shirking fortification and Energy in here…
Yeah shirking energy was a mistake that they need to fix. There’s also that necklace? perk that gives you like 98 stamina if you drop below 50% health.
If anything, those should be only if you have heavy armor. Doesn’t make sense that light armor needs so much stamina.
Heavy has 2-3 dodges with hearty… but they can’t get shirking energy. With how it is currently, there is no way for a heavy melee player to actually land a hit on light armor with shirking energy. Not to mention light dodges create a significant gap where the heavy guy basically ducks in place.
So many constant cries for nerfs. The specifics are all Tl:Dr to me but if the devs actually answered every call for a nerf we would all be in a pillow fight.
Not exactly. Fortify tends to blur the lines on armor to the point a light can be just as protective as medium armor + Iframe dodges + Shirking Energy + 20% damage bonus.
We wouldn’t be in a pillow fight because as soon as one of em dies it’ll be “NERF PILLOWS”, “PILLOWS ARE OP NERF” “Pillows are broken” posts everywhere.