Sick of the new refreshing move Grav Well meta

Wars are literally only Great axes with refreshing move perk on weapon and Ice gauntlet offhand for ice shower in a grav well. You have pushed melee users into a dependency on abilities and its turning them into mages. Whats the point of being melee if youre relying on spells for wins in wars or OPRs. Remove the ability for refreshing move to apply on every target in a swing radius and only apply to one person per swing like keenly jagged does. Reduce Grav well damage and insatiable grav well damage, nerf maelstrom, and BUFF THE LUNGE. I am sick of melee grav well mages. Melee needs to be part of the melee class fantasy not poke and run and grav clumps, this is NOT ENGAGING GAMEPLAY. Let melee BE MELEE. This is coming from a Gax/hammer user. Most of our damage should be coming from MELEE NOT GRAV WELL+Maelstrom. We are sick of this, Devs.

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Too late, there is no return. Be prepared, all new characters level 1 start with a level 20 Greataxe with gravity well perk on it.

Its ridiculous man, devs dont pvp and have no idea how to balance for pvp.

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