U might b able to servive but you need help to kill him
Ok this is what u just said! A healer should never go out in the open world flagged unless he is ready to be killed by anyone! Have fun
My thoughts are, if they want to make healers killable by any dps 1vX, on purpose. Then they also need to counter this by making healers more dangerous.
How they would do that i don’t know, but if they really want “Balance” then it shouldn’t be by simply making healers heal less and less and take more damage until they are “in line” by being killable by every other class.
When if they themselves have no ability to kill, then it’s not balanced.
That’s my two cents.
it depends on your build. I can kill some healers by myself but i do need to play around riposte and possibly some time.
U see, people are looking at this as “healers shouldn’t be able to survive in a fight”, and it was not my point, I fully agree that as a DPS or tank I shouldn’t be able to kill a healer focused on itself unless I have a very specific build to hunt healers (similar to a healer that could spec in other stats to get himself some dmg as some other builds do), what I said was that a healer shouldn’t be able to heal itself AND its team almost normally just shrugging the DPS off like an inconvenience
Yeah, I don’t think he should be allowed to do that man, it’s freaking OP to face 1v5 and win
I miss the days when heals could miss. Not this tab target nonsense.
The “meta” problem exists because they removed the tools in Alpha that kept it in check. AGS made the game more MMO friendly by removing action combat mechanics, which in turn puts more emphasis on gear and build to determine the outcome of battles.
It’s been a shit show ever since December 2020 and gotten progressively worse with each update. March and June 2021 were also major downgrades to combat.
all of you complain about the thing that keeps you alive and cry everytime you die all i have to say is you will all die 10X as quick in opr and war and everything else you will be crying for heals and at this point healers wiil be gone and wont care.
if your wiill to give up your heavy meele ar same with every other class and re roll then fine since there ruining millions of dollars of sets for crap players to feel good about themselfs instead of learning a healer killer build which can rip them apart
You don’t get it that no other class needs a “killer build” and that means there’s a balance problem somewhere with that class, do you?
Why not just run 2 DPS instead of a healer? His job is to kill their healer and then you win with no problem two DPS? New world healing is a joke!
Personally, I thought the wheel of time books had the best take on healers. Can’t heal yourself.
Wish MMOs would use that concept.
It’s so insane because if you replaced -Life Staff- with any other weapon and then told everyone you need a very specific build to deal with that one weapon or else you won’t win, people would lose their fucking minds. People have just been conditioned into Trinity Logic for so long that they can’t think in a way that makes sense for an action oriented combat game.
If u can’t kill a healer w 3 guys you all are really bad LOL you should try a life staff garentee won’t make u better!
100% I think people who complain have never had to play a healer in war or period for that matter. It is straight up the hardest class to play as is, so lets just make it harder shall we.
Imagine having a weapon that could not win in 1v1. You have to give up all levels of agency in a fight and have someone win by proxy. If that person isn’t any good, you lose.
Your only input is to keep specific people alive. If they suck, you lose. Immortality they may cry. Your existence is nothing more and nothing less than a healing bot. People come to challenge you to a fight to the death. You can’t grant them the death they yearn for. “Sleep, son”, everyone else says. While walking over their dead bodies. Everybody except for you. You run in circles. To stay in range to heal others.
So you scurry away. They chase. You respond with “Get off me!” You can fight them, but never win in a decisive victory. No checkmate to be had. They potion up from half to full. Nobody is coming to help you. You have unlocked the perpetual tiger chasing the disarmed mouse mini-game.
Everyone asks, “Where is the healing?” Nobody asks “How is the healer doing?”
I know it’ll come as a surprise to most healers but…
Secret
You can equip TWO weapons and you don’t need to put all your points into Focus to be a meaningful healer.
Damn I wish DPS players would run 200 stat points less in their build to heal themselves.
Why don’t DPS bring their own life staff? Because it doesn’t work.
Please. If whatever you are suggesting worked, then people would be running it. Plain and simple.
Yes, I understand that changing builds is costly. Don’t ask others to do what you wouldn’t invest heavily into doing.
Surely, at this stage of the game all the theory crafted builds have been tried and tested. The best ones are the ones you see in the META (Most Effective Tactics Available) builds.
It’s not even an off-meta build. It is straight up troll and unviable.
Let me be antagonistic here: Why don’t you run it and prove that a DPS healer build works? Post a YT video demonstrating a new hidden-technology build.
Single-Target healers that are getting gutted this patch would surely watch in awe and swap immediately. Much like SnS + BB builds popped up overnight.
What AGS should do, is stop listening to these whiney “mentally challenged” people.
Lol what would you honestly think we could spec into? How many points? So we can be below average at both?
Scrub talk. I love it.
Why would people use tactics when they can just full dump onto life staff and let that carry them on its own?
It’s such a trash weapon designed to accommodate trash players.
What other weapon can auto-target? None, but they had to add it because the trashy MMO kids can’t aim.
Why is healing staff getting more nerfs? Because it’s mathematically broken. It’s broken because it had to be to accommodate bad players.
If people can miss you with attacks but your heals can be targeted with keybindings (including self-targeting), then you innately already have an advantage, and if your heals can fully negate enemy damage then you actually have to be a bad player to lose. It doesn’t matter how good the opponent is, they should never be able to kill you if you’re even remotely competent.
It’s such a garbage design and anyone who has played any sort of game competitively can immediately see why.