So about the balance on mobs

So I see you’re talking about balance, and you want the end-game to be more challenging. Now I just need to ask, mini thorpe, swordmaster in Myrkgard. The captain everyone dislikes.
He was hard enough before you even buffed Myrkgard, and he is too overtuned. He one shots a tank, while tanking… Cannot dodge, beause aoe is too big, cannot block, because he does the attacks too fast for us to dodge away, like how?

How is Myrkgard now still recommended for 5 people?

I don’t have an issue with it being this difficult, but then the loot surely have to be worth it.
Please take this into consideration when balancing further, he is too strong or the loot needs to have a BIG bump when fighting him.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.