I understand exactly how it works which is why it’s garbage. YOu keep saying this ‘BiS shouldn’t be easy to get!!’ nobody is saying it should be easy to get, it just needs a pity system for players to know they can EVENTUALLY get it through some sort of currency or a different type of item.
You already said you think the crafting system was fine before timeless shards or scarabs were added, you’ve already shown your self to be an absolute joke. As suspected, you’re a player who got extremely lucky and wants to maintain the powercreep you’ve gotten through sheer luck. ‘This is an online mmo!!!’ show me where that means solo players have to be permanently undergeared vs big companies?
The game was designed to where big companies can make money owning territory via PVP, if you thought there wasn’t gonna be a gear gap you were sadly mistaken.
None of what you said about me is true, and plenty of the player base enjoys the crafting/RNG which is why it’s not likely ever going to change.
Also I didn’t get my gear through sheer luck, I got it through 2500hours of play time and dedication to the grind because I don’t expect things handed to me or I’d go play WoW
Also I didn’t get my gear through sheer luck, I got it through 2500hours of play time
So luck one way or another… You got a lucky roll in crafting or you got lucky with trophy mat drops and bought the gear.
Nobody enjoys this crafting, even top companies, many of whom have discords I’m in, fucking despise this RNG garbage.
Yeah the game was designed to be a skill-based PVP game, how did that work out? Shit changes, they can change this garbage too. Nobody said there wouldn’t be a gear gap, I’m saying having RNG as the literal only way to progress your character is garbage and nobody likes it, only the people who larp as ‘le hardcore epic mmo players’ online like you. Let me guess, you were against them adding a dungeon finder too?
Having a luck system like this would be fine if there was another system in place which was way way more grindy to obtain gear, that way rolling for gear via lucky would be high risk high reward, rather than spending, say, 750 Asmodeum per piece of gear. If the latter system was in palce then the current crafting system would be fine, but as it stands, it’s hot garbage, everybody hates it and the only people who pretend to like it, as I said, are people who like to think of themselves as ‘hardcore l33t gamers’ and it’s unbelievably fucking cringe.
Tons of people like the crafting design that’s why the crafting has stayed RNG for over a year+
Except it hasn’t stayed the SAME for the year+ has it? They’ve already vastly reduced how much RNG there is in the crafting and it’s still way too high. So no doubt they need to and will eventually add more ways to decrease garbage rolls
Your very wrong, Most of the top companies make tons of money selling BIS gear, so now I know you’re just wrong lol.
False. Every BiS weapon you see sell for 750k or 1mil has probably 4-6mil of mats wasted behind it. People don’t even break even most of the time, nobody is making any insane gold from crafting in this game, you’re delusional if you think that’s the case. People do it because it’s fun to gamble when they own WW/EF and have literally 100’s of millions of gold worth of asmo to use up. I know people who have used 500k worth of squirming vines alone and wind up with nothing but purples. You’re so fucking clueless it hurts and yet you speak with authority on these subjects. Insane.
you can think what you want. But tons of my company members are gold capped from selling BIS.
You’re so delusional and wrong its insane, you’ve already admitted you’re a solo farmer who doesn’t have access to the gold big companies do so, stop talking about things you don’t know about.
I governed a company that owned 2 servers for 6 months with over 150 members. Trust me, I know what i’m talking about.