I’ve seen the threads in here and thought: Hell yea! Fruck PVErs! Time to go out in Cutlass with my awesome green mining gear and pvp on and stock on some gems.
Then I got out and got instantly murdered by 2 level 30s.
That was the point of this patch to spoon feed the PvP cry babies, they needed to nerf the anything that could kill or just not die fast enough for the PvP crowd. Also needed to send lambs out into the world in craft gear, so theses pvp tough guys could pawn them more with their Great Axes.
This made me chuckle. I immediately pictured the cartoons of a small fish being eaten by a bigger fish…then a huge fish swallowing that one. Cheers, mate!
I would say make sure you have mobility weapon on - most of the time you can run away if you can react fast.
But its true if they get you with musket there is nothing you can do
Yes, the worse, it appears there was a silent luck nerf for non-flagged gathering as many players have been reporting.
This is how AGS repays the PvErs for standing up for them when the PvPers were calling out players to leave the game because of the exploits. Everything they have done is to make the life of PvErs worse.
Incentive to PvP yes, but a system designed to bait out crafters allowing griefing to raise up is a mistake. I say, throw the PvPers in some arena and let them gank each other, but PvPers don’t like to fight each other, they prefer to gank and teabag, they want to humiliate a lowbie.