Light healers got buffed and heavy healers got nerfed.
If you run heavy in m10’s then you’re not a good PvE Healer or your tank needs to do better, same with DPS.
Light healers got buffed and heavy healers got nerfed.
If you run heavy in m10’s then you’re not a good PvE Healer or your tank needs to do better, same with DPS.
Healers were super op on release day. It was most op weapon in game. Thats the reason behind nerfs. First time i played opr - like 5-6 weeks after release? I saw this heavy healers tanking with face 4-5 dudes and dont care. And was called an idiot when i came to the forum as write my opinion about this. Game design where 1 player can face tank 4-5 others is just broken. Man: even if 1 healer can face tank 1 dps and dont care - like he does not have to activly avoid dmg - is still broken.
And once again, in case you missed the point.
Quote - No reason our PvE experience should be dictated by pvp.
No reason pvp should be unballanced bc u cant handle mutations using med armor. Get better with the game?
Point is there should be a split for balancing each, zero build diversity because your crying pvp is unbalanced bakes zero sense. Go back to fortnight they even stopped building I understand so you can feel good.
Grow up before you start talking with ppl over internet.
They are buffing healing in light and nerfing single target LE. Most of us healers heal in light full ward 100 con. I do that in M10 dynasty and M10 tempest. It’s quite easy to be honest. Dps guys need to pay more attention now with that slow DE cast time. LE is history in pve now. There shouldn’t be heavy armor healers at all! Medium 150 con ward gear actually was allowing us to dps a lot as healers with VG blade because there was plenty healing but that will go away as well with next update. With 150 con light armor and full ward you just gonna survive all the random hits anyway
this is a pvp game focus… if you want just pve, you have lost ark or minecraft jaja
NW a “pvp focused” game?
/me disables pvp flag
<insert “ray liotta goodfellas laugh” meme here>
that was the idea of the game when it came out, now it’s the latest with all the changes that happened, clearly this was changing, but it will continue to be a game with a pvp focus until the developers say otherwise, in fact, the game at first would be pvp every time, which would have saved us several problems, including bots.
Funny you say that because devs have said both modes are equally important to them…
“Our vision for New World is to have PvP and PvE gameplay not only coexist, but complement each other so players can bounce back and forth between focusing on PvP and PvE. Our goal is for players to receive equal rewards for the same time invested with similar risk.”
If this was a PvP focused game there would not be a flagging system…
Healing. Really just healing from this patch. A lot of the healers will not be able to heal PvE anymore. And your skilled PvP healers who are capable of healing your m10 in light would rather just PvP, until they realize group healing in wars is also dead. They will leave as well. Then you’ll have a player base who is complaining they can’t find healers for anything, and if you don’t have a healer good luck with Muts. How a PvP (3v3 specifically) impacts PvE
If this is a game focused on pvp and pve alike, then you can’t bring yourself to cry when trying to balance the game for either mode.
PS: Maybe they should put reductions to skills during wars, OPR and soon Arena pvp, instead of changing the game so much, so everyone is happy.
That would be a solution… but sadly they won’t do that.
You can play NW just fine as PVE only.
PVP ain’t a “fraction.” PVP is all we have at level 60. How many times you trynna run the same predictable dungeon? If not for PVP I would’ve left a long, long time ago. And the PVP ain’t even that fun anymore, but we’ll see how the next update goes.
Not true.
Dunno about mutations since i dont play them so no idea how healer nerf does affect that part of game. But worst case scenario they can lower dmg on mutations to adjust lower healings.
That was not the idea of the game when it came out according to the developers. Its people like you that want to think its the idea of the game but you are wrong.
From a dev blog back in April of last year while the game was still in Alpha…
This is what they said. How people take that as “This is a PVP focused game” is beyond me.
This is a PVX game where players can choose what they want to do. Whether that is pvp or pve it doesnt matter.
Different people like different things. Some players like to spam OPR. Some players will spam 3v3 all day everyday. Some players farm all day. Some players spam dungeons all day. Some players only care about pushing territory and going to war. Some player do chest runs all day. Some players just like to craft. Some players like a mix of some or all of that.
Just because you like certain things doesn’t mean everyone likes the same thing.