PVP ain’t a “fraction.” PVP is all we have at level 60. How many times you trynna run the same predictable dungeon? If not for PVP I would’ve left a long, long time ago. And the PVP ain’t even that fun anymore, but we’ll see how the next update goes.
Dunno about mutations since i dont play them so no idea how healer nerf does affect that part of game. But worst case scenario they can lower dmg on mutations to adjust lower healings.
That was not the idea of the game when it came out according to the developers. Its people like you that want to think its the idea of the game but you are wrong.
From a dev blog back in April of last year while the game was still in Alpha…
This is what they said. How people take that as “This is a PVP focused game” is beyond me.
This is a PVX game where players can choose what they want to do. Whether that is pvp or pve it doesnt matter.
Different people like different things. Some players like to spam OPR. Some players will spam 3v3 all day everyday. Some players farm all day. Some players spam dungeons all day. Some players only care about pushing territory and going to war. Some player do chest runs all day. Some players just like to craft. Some players like a mix of some or all of that.
Just because you like certain things doesn’t mean everyone likes the same thing.