I understand your concerns but didn’t this game advertised himself as a PvP game ?
I found there is not enough PvP feature compare to what they annonced first, the fact that you loose your bags content when you are kill in PvP and others.
bruh, please stop… U again do what i ask do not needed. Im love pvp and im feel good with GAMEPLAY, im not good when i MUST play in pvp when i dont wanna do this. Anyway if thats just luck modifier bonus its HUGE. I want to separate pvp and grinding materials.
Blizzard already make this mistake in wow with warmode, now its happens here in game is aimed at the development of professions
EDIT: Im love skill based pvp, not this LBM 50-100ppl braindead clicking
well its an open world pvp game. the fact that you can even opt out of pvp is already a big gift to pvers and a massive mistake for the game. infact its what will kill this game. now they realized how big of a mistake it was and start to revert it by giving ppl incentives for flagging up. this was the first thing they did, guaranteed not the last.
over time they will add more and more things to get players to flag up till eventually beeing unflagged is really just viable for new players while lvling up. they have to do this because this game simply wont function otherwise. without open world pvp there wont be conflict, without conflict there wont be rivalries and there wont be wars. without wars ppl will quit out of boredom and territories will decay and then you wont even have a crafting station to make anything better than iron ingots at.
but yes the current state of pvp is braindead and not particulary fun. they have to raise the skill ceiling by alot.
It’s fairly apparent at this point that AGS are only focused on expanding the PvP portion of the game. So if you’re not a type of player who likes to be in a group, in a company, or don’t enjoy PvP – then tough luck. If this keeps going I will eventually quit since PvP does not interest me the slightest, and if the game won’t allow me to get to high level content without being flagged – then so be it, it’s been an interesting run up 'til now.
I wish people would stop being toxic and realize that this sucks for PVP players too. Your reward for PVPing is getting slight benefits for PVE. They could have better hammered home PVP rewards for PVPing but instead was like… what if they just grind PVE a little faster than PVE players…