Not like people will flag just to gank gatherers… you guys are so delusional, the hype will last days then people will just farm unflagged cause it’s more efficient.
How about PvE players get a 30% luck bonus for mining if they are unflagged in dungeons (PVE part of the game)?
interesting, but dungeons have a charge to get in, Nd require 3 people, so it wouldn’t be balanced in the current system.
Or instead, REMOVE THE FUCKING WATERMARK PENALTY FROM DAMN DUNGEONS!!!
You can’t even spam dungeons and have to hit a threshold (watermark) before farming it?
What the actual fuck?
oh no people get something for having a higher risk oh no nonononon noone can have more than myself the afk farmind andi
Most PvE players cried when they reintroduced the 10% XP bonus while flagged and in the end all the people that never flagged got to 60 way faster than those who got caught up in a ton of fights on the way. PvP, win or lose, factually costs time and makes things more inefficient which is why a bonus to efficiency totally makes sense.
The game doesn’t favor PvP players, it just corrected the imbalance between PvP and PvE that has been prominent since Alpha 2 and was the main reason why pretty much nobody ever flagged at Max Level.
If you feel pressured to flag because of the changes, thats your own perception and your own issue, because from a game design standpoint it just makes sense. Nothing changed for PvE players at all compared to before the patch.
I can’t wait to ambush someone gathering while pvp on !gonna be juicy 
LOL

Boy can’t wait to get hate whispers from PvPrs fighting over a node while I just stroll up and mine it unflagged
Remember when we begged for pvp servers? You have to remember.
So… the devs achieved what they wanted… more people doing pvp.
But you don’t have to. Wtf is that.
If you don’t like, don’t play that part…
Jesus…
A lot of people don’t like fishing, do you think they do fishing? No
They complain “why fishes only comes from fishing? I need the oil to cook but I hate to fish! It is not fair!”? No
They buy the fish from people who like.
You can’t buy luck, but you will get the items anyways… You will only have less luck. The GS hunt system is bad? Yes, but this has nothing to do with the extra luck. The extra luck will not fix the GS system hunt.
And Hammers. Don’t forget hammers. How could you forget hammers?
I see it as a positive. While the pvpers are fighting over a node, I’ll be harvesting said node. Also, prices in TP will drop.
Nothing stops me from sniping the pvpers nodes while unflagged in luck gear…I actually find that more juicy than the pvp honestly.
Yes it is. It’s a PvP game with PvE elements.
at least it was meant to be before the great PvE depression
And risk to die and lose a node. The one not flagged can snatch them all. So what???
should just make all nodes unharvestable unless you´re flagged.
can you even remotely imagine the dumpster fire these forums would be? literal riots in front of AGS headquarters.
one can only dream i guess
People will have to sacrifice luck gear for PVP gear if they’re going to mine with flag on, so while they may have bonus its mitigated by the need for them to be prepared to fight and therefore have equipped or ready to equip a set of PVP gear. ( this also takes alllot of space/weight in inv)
There are pros and cons to everything. And the obvious, if they fight and die, that’s a huge set back in terms of route and efficiency.
So please love all PvE and PvP players.
Why do so many PvE players couldn’t get that simple fact?