So when are musket's getting the nerf hammer, AGS?

I would like to see their range nerfed by 50% or at least a significant damage drop off based of their relative distance to the target (the further away the less damage). Their damage is strong which is w/e, but its the range at which they can shoot which is ridiculous… and It’s not like Musket players are completely defenceless if they do get crept up on as most run the rapier.

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