So will players return following "Feb" release?

Honestly? No i probably won’t be coming back for the update. The Expertise grinding and the over abundance of useless gear with useless perks, stat combo, and lastly the lack of balance.

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Yea, I think people will check out OPR, but will discover an unbalanced messed with everyone using the life staff.

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If they get rid of the bots I might log in to see what unharvested resource nodes look like.

Helllll no.

if the combats experience is still full of desyncs and rubberbanding or bugs, nope even with new contents. I would like to have decent combat experience (fluide) and not be frustrated by playing.

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Players that left probably feel they are too far behind and it is not worth the grind to catch up. I know that would be my concern. If they want to bring players back, they should reset the starting expertise level to 590. That would also get items moving in the TP again. Right now everything is dead.

Step by step.
Februar patch is OK.
But Next patchs needs to make the game for casual players more friendly. There are plenty of videos about the things almost everyone complains.
If they find a solution for that stuffs then they can start adding more content.

In my opinion I think they introduced the umbral shards system thinking that it will keep people busy playing maximising their char for a long time but I caused the opposite effect.

Because if the game was already difficult for new casual players that have to level their expertise to 600 when they hit 60. Imagine after when they have to keep playing doing the same dungeons without stop but with different difficulties to level up their expertise from 600 to 625 and paying a lot of money for a slot.

All this plus that in the meanwhile they can not even enjoy the game because in the only battleground we have they will be constantly bullied by players that have no life and probably belong to rich guilds.

So what is the point playing? Not even the crafting system is making the people happy because of the rates to get a legendary with the perks you want. Is crazy.

Anyways the list is long. Even wars are broken. If a faction wants to get a territory no one cares. They let them go to the war. Because defend have an 80% win rate.

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I think it will help stop people from abandoning ship; but I doubt it will bring back the others who already left

Don’t think so. Probably after march/april. (content patch)

I wont return until I can hit stuff with GA again. They must fix desync, movement bug and weaponswap bug as minimum.

I would also like to see alot of QoL fixes before I come back. I already have a job, I dont need a digital job on top of that.

Another thing that discourage me is this game lack a soul. Same perks on all stuff… you just have to get the right combination… Where is the Forgotten GA of the mad wizard that is almost unique and scales with int… Or the flaming xmastree of terror… :smiley:

Everything feels the same… And the quests… Uh… can you run to the other side of the map and get a banana and then run back to me because uhh I want a banana…
Sure the story might be cool for those who like reading…Im a guy so I dont read things in games unless its max one sentence and written in blood on a wall…

You can tell a great story with stuff in game with props and some single sentences written on walls… Also quests can start in point A and end in point B…

I dunno,
they need to make the game fun. Except the dupe bugs I think the game was more fun on release than after all patching.

Oh yes they need to reward players for what the player want to do… Not force every one to run mutations. Ok so OPR rewards is a small step in that direction but why shall pvp rewards always be lower/worse than pve rewards… 100 shards for OPR and 4k(?) for (lvl 10) mutations…
Now pve crowd say lvl 10 mutations are harder… They obviously havent tried to kill a healer/rapier in pvp with a GA…No I get it you can cheat in pvp and take turn killing each other…But they could implement a ranking system where you get some form of reward for killing high ranked players and the highranked players probably will not agree to be killed over and over because they will lose their rank… Or something like that…

Plus other nice games is coming out and irl summer is getting closer…

But if AGS get their $h17 together I do think they can get some players back…but they must reduce chores/work and increase FUN…

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Players will return when something peaks their interest, likely not a bug fix month and honestly that’s fine, hopefully the dev’s can just plug away at the game at a healthier pace without rushing content and get the game in a state where those who liked the game at the start will return

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Won’t come back for February. I like the bones of the game, but towns/inventory/repair and travel felt like I was being punished too much.
GS expertise…still not sure 1hat that’s all about.

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LOL it’s just a bug fixing patch.

Bug fixes while good, is just basic maintenance and nothing to get excited about. Especially as we all know with Amazon, every patch brings new bugs/exploits.

People may come back for new content or in my case, a major overhaul. Anything else is just fluff.

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In about 2 weeks the patch will drop and the hype of the other game will have faded. It will be hard to tell why pop goes up, but it inevitability will.

If combat works better than now without the bugs, desync etc.
AND
the OPR changes are properly done and the rewards are improved as promised, then yes, it will be enough for many of the PvP oriented players to come back and try it.

They’d need a big overhaul of this game… I understand it is not in the dreams of the devs minds’ but this game seriously needs a complete PVP rework and also travel cost rework, rework of territory ownership and what not. I’m on the worst faction (Covenant) on my server, purple and green have been allied for 3-4 months whatever now and are pushing down any Cov revolt with force…

We had Windsward for a day or so after taking it from purple, they had multiple groups of green defenders, then we lost it to green with purple attackers… There is also two companies (the bigger ones) that are named the same but I and II in the end on both factions and they rule together and gold share between factions…

Covs trying to do PVP missions in green zones, 5 mins later Purple show up to kill you. Covs doing same in purple zones, suddenly a Wild Green army appears. It is super effective! I imagine this madness goes on in multiple servers now with the dropping playernumbers, and even if the devs added bonuses or whatever for switching to a smaller faction, devs gotta realize that these people are psychos and get happy over ruining the game experience for others… Just like cheaters in other games.

The idea of this game is great but it needs a serious PVP and territory overhaul, people who put same comp names on different factions and basically ally to rule the server needs to be given the permanent banhammer… But nothing happens and the charade goes on with dwindling playernumbers. With the release of Lost Ark, I can’t see why people would play NW over it at this point.

Tax system still unfairly rewards the owners. Economy for crafters is basically non-existent. RNG for BiS is BS. Ridiculous time gates still exist. People are still complaining about ban-resistant bots. Most of the core game is locked out by people. Weapon swap still doesn’t work very well. We’re only 50% through bug fixing month, so we’ll see what else they have for us. Otherwise no, a lot of casual players aren’t coming back.

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Great post but I particularly agree with the above. The perk system is meh. It’s so boring some enhancements need to be introduced that spice up things. This could include the following:

  • Equipment set bonuses given when wearing 3 and 5 of a particular dropped ger set.
  • Unique weapons that scale off a different attribute (as you mentioned)
  • Quest line for ‘Fabled’ weapons / Gear (that needs to be crafted)
  • Additional slot to personalise weapons/gear (similar to gem slot)
  • More interesting procs.
  • Enhancements/features that for example only work when it’s PvP or PvE.

I’m sure there are lots of other features that could be added which would allow people to create a unique setup for themselves.

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For sure I will return for a while to check out the changes. But I will not return for serious play until GS625/umbral will be removed (so probably never).

But new bugs and exploits are what keep the game fresh.

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