caught in 4k
Just spamming trolling non-sense…Literally a waste of time and the community’s time. Your suggestion is banning people but from what I can tell many of the remaining player base use this method.
What do you suggest? We Ban more people and lose more players? For what exactly?
What do you expect people to do on such quiet servers that are not able to enjoy the game to it’s full experience due to quiet servers. That is not their fault.
solo elite runs are ok since the game released. Idk why you want a statement now
Proof?
dont abuse the bug and you wont get banned. but you admitted it already - sad
Proof is me beeing not banned, or everyone on every server not being banned.
Clearly you don’t know how to read…
clearly you dont know how to follow the game rules. cheater
That is a pretty silly statement. I’d prefer an answer from the devs. And I think most people would too as it’s a lot of character progression to lose is you were to get banned for this. Simply saying “I have not been banned so it’s ok” is really not the answer I’m looking for here.
Continue on spamming non-sense. You literally make no sense.
at least i dont abuse game mechanics!
You keep repeating the same thing. When at any point in this thread have I said i abuse this game mechanic. I really don’t have the time to reply back to this stupidity… ![]()
yea because you better use your time cheating, i know
Again spamming non-sense doesn’t make your point any more valid…
Again calling me a cheater does NOT make your point anymore valid…
Thanks for your post, TwitterGeek-Youtube, and your question. I’ve compiled a report to send up to devs so maybe we can get some clarity for you!
So why would this exactly be an issue? If a player chooses to to go into an elite zone alone, explore, figure out an optimal route, figure out the algorithm of when the enemy will enter despawn to take the chest within the reset to active window, why on earth world would that be a problem? I know ags tried to make those areas much much harder for solo players to farm but there’s no rule or regulation that dictates solo players aren’t allowed to solo elite areas nor should there be.
Thank you and I greatly appreciate that ![]()
I personally think you’re spot on. But i still need this answer from the devs. It’s a lot to risk while not knowing the rules.
This is seriously a question? Perhaps I’m misunderstanding or missing something, but in every MMORPG I’ve played, there are ways to solo the majority of “group content” as long as it’s in the open world. In many cases, even certain world bosses and endgame smaller dungeons are doable solo. However, there’s always a massive catch: it takes a crazy amount of time because of lacking dps; you have to build very explicitly for soloing and only the best endgame builds will have a chance; there is usually a significant skill requirement such as timing blocks or dodges near perfectly in this case which leads into the next requirement; it takes a significant amount of time to thoroughly learn the mechanics of whatever content you’re soloing because you cannot ignore mechanics you may otherwise have been able to and you have to anticipate and react accordingly or you’re dead and you have to start all over.
The question of if you are able to solo elites should not be about being afraid of getting banned for it, but rather it should be a question of if you’re good enough to accomplish such a feat and it should be looked at as an achievement. To not do so is a massive waste of an opportunity in that many endgame players will spend their time continuing to play just to get good enough to accomplish solo feats, which helps to mitigate some concerns about lacking endgame content. It also encourages people like me who love theorycrafting to come up with some pretty crazy out of the box builds to make soloing content possible which often end up being really fun builds to play in a group as well (you’re welcome Aslo). This, in turn, is reflected in increased creator content on youtube to showcase such builds and more brainstorming style interaction between endgame players in general - all of which results in significantly contributing to a stronger community and much greater loyalty of players to the game.