Solo player, no quests my level anywhere, except group quests

I don’t understand what you don’t understand lol

There’s 2 things, but since you’re already way off, I’ll just focus on 1 :

We are talking about the main story line. Right? the m.a.i.n s.t.or.y quest line. The ONLY quest line that that “needs” to be completed in New World AND in any other RPGs including single player games, not simply MMROPG, because it is the MAIN STORY, you don’t get to the END of the STORY unless you complete it!

(as opposed to the SIDE QUESTS which you will notice, in the journal, are classed bellow and … are … optional)

There already are TONS of group content; corruption farming, wars, invasion, exhibitions, elite quests in the open world andd if I refuse to participate in those things, that IS my decision, and no one is complaining about those things. However because this is the MAIN STORY QUEST LINE, I can NOT refuse.

What’s the matter with you people? You afraid I might enjoy the game as a solo player? lol

Seriously, I don’t get this new attitude, you make a thread suggesting a pvp server for pvp player, and it gets FLOODED with PVE players saying they don’t want PVP players to go to another server. Like … what’s it to you? You don’t even pvp? It wouldn’t even change anything anyway because it’s on another server !! lol

Whatever the topic, there’s always people “not wanting others to play like they do”.

wow, anyway, it don’t matter, the devs are working on alternatives already. Check the “solution” in the OP if interested !

yeah, there’s 2 points to “this” point ;

  1. I don’t want to do it and I shoudln’t be forced to do it.

  2. Even if I did want to do it, I can’t because finding a group is almost impossible sometimes.

So imagine I’m new to the game, 6 months from now, no one has alts, everyone is level 60 right?

How the hell am I supposed to do these exhibitions? I mean that’s already teh problem now.

Not only that, but since I am FORCED to do them, but I physically can not do them, cause it’s impossible to find a group, then I’m stuck. That’s it, goodbye, arrivadechi, ciao bella, hope you enjoyed the game !

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Well, as a solo player, maybe your type of game is a single-player game and not a “Massive Multiplayer” Online game

yeah well maybe think about what you’re saying.

You’re saying MMROPGs are for GROUPS ONLY? That solo player has no place in the MMROPG world?

seriously… don’t even bother lol

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Not anywhere in MMORPG acronym is GROUP mentioned. it’s not MMOGRPG

To assume that multiplayer means groups astounds me! There are lots of multiplayer games out there where you can play solo.

However, i agree that it is generally accepted, that at some point within an MMORPG, a player will need to group up to be able to complete certain quests. Now, imho, having the main story line force a player to group up isn’t great.
There are a lot of people that prefer to play solo and should be allowed to.

I personally like to group up. Although I am normally sceptical of the healer when I play other classes ( usually play a dps or healer) :rofl:. So now I play as a healer in this game and yes i realise others look at me with the same scepticism :yum:

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Gathering resources, for example, is a form of “solo” content, a lot of quests and leveling you can do them solo, you’re not forced to group up for EVERYTHING but maybe, sometimes, you’ll need to do so, like for example, the expeditions quests

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You’re right, except those expedition quests (not all of them as far as I can tell) are compulsory for the advancement in the main quest. At one point in the main quest line, you will be asked to go to a dungeon, or instantenced zone, or exhibition, whatever, and if you do not, even if you want to but can not, you will not be able to pogress through the main story line.

Makes no sense! (thankfully, the devs replied alredy (see original post) that they were working on “alternative options”;

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I mean, one can argue that player interaction and team play is at the very core of MMORPGs. After all, that’s why they were conceived, starting with MUD/MUSH back in the Telnet BBS days, dedicated multiplayer servers (shards) for Neverwinter Nights and Baldur’s Gate games, and other early implementations.

Without teamplay, it’s just a singleplayer game that happens to require the player to be always online. The letters “MM” in “MMORPG” stand for Massively Multiplayer, that’s where any group or social aspect is defined. By the genre’s very nature. It’s designed for players who want to interact with living people behind the characters instead of scripted NPCs.

But (!!!) … that said, I think Baba has one very good point. And that is, there are quests in the Main Storyline that require the player to team up and complete an Expedition or complete a mission in elite, group-only area. What’s worse, design of some of the quests requires that all participants who are helping him are on the very same quest.

What happens if, let’s say 6 months from now, everyone on a server is level 60… and now a new player comes in, and has nobody else to team up with for those quests? Well, what happens is that this new player won’t be able to proceed with those quests.

That specific part is, IMO, a critical blocker that needs to be addressed. Other than that, I think not doing Expeditions is the player’s choice and if they choose not to do them, they can’t blame anyone but themselves for content, gear, or XPs they’re missing out on.

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Even anti soloers need to accept that Dungeons as part of the main quest is flawed - unless you have incentive for high lvl players to run them it is going to become an issue because as time goes on, less and less low lvls are around so it will actually become impossible to get players for a dungeon.
The game has a decent number of group quests/content which could be used as part of the Main Story, all of which is open world and much easier to get help for (or outlvl) even if later in the games life - because it is open world, not so stringent on roles and easier for a player to ‘pop in and out’ to help even if they get nothing from it.

I am all for group content, probably due to starting MMOs with Everquest and also because I game with my wife and a friend. Solo mentality is lost on me when it comes to MMOs, but that doesn’t mean I am blind to the fact that dungeons as main quest is flawed and WILL cause issues, even for those who love to group - becaus they won’t find anyone to group with later. So by all means disagree with the OPs choice of playstyle, but don’t assume his opinion about a problem is wrong, which is a bad habit on these forums (like those who disagree with rushers and dismiss the legitimate issues with broken content at 60)

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i love mmorpgs. i dislike dungeon running. i’d rather be out in the world than running around in some instance over and over again. the whole point of an mmorpg for me is the world and not things that take you out of it.

and yes as many already pointed out, dungeons as part of the main story is a big mistake and will only make it harder for people to complete as time goes on. they can lead up to them and let you know what’s going down in there but they should not require you to actually run them.

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Or just do townhall board quests. You definitely don’t need to do any other quests to lvl 60 quickly.

yeah, I considered these to be a form of “grind” in my previous post. Anyway it’s what I do :slight_smile:

You realize the m.a.i.n.s.t.o.r.y. line does nothing other than give you keys to the next dungeon for free and allow you to to upgrade your azoth staff, which are both group content. So your desire to complete the m.a.i.n.s.t.o.r.y. quest is pointless, you dont “beat” the game by doing it.

Your original complaint was you could no longer level due to not being able to solo the group content, as you said it was impossible to level unless you did town boards and faction mission which was a “grind”. Stop pivoting off your original complaint and moving the goal post.

I really want to be able to share quests with friends and play together. The game should be convenient both for solo play and in a group

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No, I don’t realise that, because I haven’t reached the end of it.

But that doesn’t even matter, its the main quest, if any player is to complete a quest line, this is the it!

I had more than one original complaint, but here is the summary :

  1. I ran out of quests, solo quests that is, and the only quests taht the game provided me with were grouped.

  2. I couldn’t advance in the main story quest because :

a) I could not find a group to do it with
and
b) I didn’t want to do group quests to begin with.

That left me with grinding, which is what I’m doing .

The post has more than one topic, what you perceive as pivoting, is actually dealing with different issues.

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MMORPG means Multi Player Online Role Playing Game

it does not mean

Multi GROUPED UP player Online Role Playing Game

I get that the devs may have put in a lot of work to make very nice dungeons (and they are, I admit it, they are very well made, very beautiful, immersive) and so they may feel like forcing their players to experience these, but taking away freedom in an MMORPG, isn’t the way forward, providing freedom and choice is where the real meaning of MMROPG content lies.

It’s what the original RPG books were all about, before RPG video games even existed : player choice, as anyone from that age might remember the “choose your own adventure” series of books.

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I personally like playing with groups when it comes to mmorpgs but sometimes I play solo. MMORPG games are for everyone it’s a game that should be balanced and have aspects in it for people that like pve,pvp and for people who chooses to solo everything. I think baba is making a good point the MAIN QUEST should be more Solo I mean they should make it to were if you want to enter a dungeon yourself the mobs are easier and can’t one hit you and vice versa if you enter as a group the mobs naturally should be a higher level and probably drop better gear. This game is still new and needs a lot of work so everyone can play how they choose to play it is possible I mean just look at runescape for example.

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again, who said that mmo stand for - you can play it only in groups???
i really wonder who was the first idiot who came up with that bs.
its massive multiplayer online - many people playing online in one world…and not groupplaying online…
im so tired of that bs.

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I’m level 60 and I soloed most quest unless it force me to find a group and I was lucky to find them. Here my issue I’m doing the legendary weapon quest and for couple days now trying to find a group to help with with Sylanx the unseen and it is absolutely impossible to solo him. I work full time I prefer solo because I don’t like letting my team down and let them hanging because I’m also a parent. I have to get up whenever. At this point I’m frustrated because there’s no end game for solo players because all the high level quest at the end require a group. This game might as well died before it even begin.

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