Hey, here are some thoughts that came to my mind while playing lately that I’d like so see in game.
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Crafting something more rare should give more XP than crafting something common since you did well at your job.
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After crafting something the needed materials swap back to the highest possible tier. Would be nice if the materials I selected would stay.
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In my oppinion, the final perk of focus is pretty useless (10% less cooldown on Inn recall). With the coming February update, the cooldown will be reduced to 30 mins, so having 300 on foc saves you an incredible 3 mins and makes it even more futile. Maybe give us something slightly more beneficial?
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This game makes it kinda hard for tanks. Needing the carnelian in your weapon prevents you from mixing weapons with different attributes and is kinda unfair.
For example, if I wanted to play with sword/shield and a fire staff I’d normaly put almost all of my points into intelligence. Then I’d add a gem to my sword that converts dmg based on int and have two pretty good weapons.
But since the carnelian is needed to hold aggro this isn’t possible. I could either split my Attributes between str and int and have two mediocre weapons or I would have to swap to another weapon.
To solve this maybe:- the carnelian could be put in an accessory item so the slot in the weapon can be used otherwise
- weapons with an carnelian could get a 2nd gemslot
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Sword/Shield attributes need to get reworked. E.g. you have a shield with constitution, you swap to your secondary weapon and suddenly you have less HP. This is BS, no other weapons works this way.
Since many people run around with shields but no swords, I see that you can’t just admit the shield stats all the time. But there sure are a bunch of other ways to solve this like:- Link the shield stats to the equipping of a sword so you only profit of them when you have a sword in either of the weapon slots.
- don’t split the attributes between swords and shields, give them all to the swords. This would also benefit the players who want only a sword, no shield.
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Make a search bar for selling items.
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When I want so sell an Item and search for it in the buy tab (because I’m too lazy to scroll all the way down in the sell-tab and there isn’t a search bar), I can’t click on the buy-orders. Don’t know if it’s a bug or if it’s not supposed to work that way but would be handy if it worked that way.
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Make it possible to sort expired/finished sell orders.
Edit: chronologically. So, add a timestamp when stuff was bought. When something wasn’t bought all at once, do multiple entrys for each stack or maybe a sort of dropdown menue that shows each purchase. -
Make it easier to find the stuff you want in auctions. If I want a sword with strenght, I just want to select “strength” and not need to find what that damn suffix is called first.
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Pretty much the same applies for mods. Make it easier to search for their Perk in auctions as well as in crafting.
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Would be nice if you could save your current gear as a set. So you can swap faster between your PvP and PvE gear, or just put on your mining-set without looking through all the stuff in your stock.
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You should be able to decorate your house with gear. I have some old weapons and armor pieces lying around I consider too bad to throw away. So why shouldn’t I hang a nice sword over the fireplace or put the plague doctor next to my bed?
(There’s also a nice idea combining the last two points from I-DoctorSatan-I )
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Why can we fasttravel to Inns and houses from anywhere, but not to shrines? Would be pretty nice if we could, like in ESO. This could be linked to an higher Azoth-cost as a kind of fine for not traveling from another shrine.
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Would love to see some kind of Ranking after an expedition just like after wars, invasions, OPRs.
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Those Rankings should also credit the damage taken. Think of the poor tanks. Also I’m curious.
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In wars and OPRs I find it hard to determine wether the healing circles, ice storms or other AoEs are friendly or not. Since the players are getting inked, maybe this would be possible to those areas as well?
Thats about it for now… Thanks for reading and let me know what you think about it ![]()