Because dev team had to extinguish couple critical issues they introduced while bug-fixing bugs, which were introduced in 1.1 patch, we won’t be having 1.1.1 patch, which would fix regular bugs from known issues thread?
So… In 1.1 they removed harvesting gear, so they had to spend time on creating feature, which would refund this mistake, and in the end they created gear, which would disturb pvp/pve balance, so they postpone it to correct it, which takes even longer to correct, which time they could spend on fixing already existing bugs.
On top of that, in 1.1 they again introduced large player group performance lags/freezes and overall combat stability in larger group of players, which affected pvp, as well as pve content, which took two maintenances(?) (and server side patches) to resolve, which time they could spend on fixing already existing bugs.
And finally, in 1.1 they introduced another issue with server time-jumps and another dupe, which in result they had to spend time on lowering house taxes, disabling and reenabling a lot of things, player and company compensation, which ended up being broken as well, which took A LOT of time to find and correct, as well as bringing back data for market, which was affected by players with compensated gold, which took a lot of working hours, which could be spend on fixing already existing bugs.
So much time wasted…
I am quite patient person, and right before 1.1 patch (and while reading it’s patch notes, but being unaware of amount of problems it will cause) I was quite positive about future of this game, but this amount of mistakes, bad decisions and hidden changes and bizarre underdevelopment, which lead to even more game breaking aspects, which needs to be immediately extinguish (which then lead to 10-12 hours servers maintenances even) is beyond ANY scale for average person to accept.
It’s hard to play a game, in which there are critical issues CONSTANTLY, fixing one issue cause another or new features breaks existing aspects, introduces another critical issue, there are constant maintenances for critical bugs or certain features are disabled due to critical issues…
Devs pushed all this to the point where I’m sad and I’m laughing at the same time, because of how hilarious it is. I’m still kind of playing this game, because I see team is trying, and communication is quite good after average start, but this is just horrifying how something inside is working very badly. I hope for better future, I guess.