Soo....january update

okay sorry :smiley: @Shadow_Fox

Does not pay to rehash everything, the post is here:
Amber Gem Scaling is the Same/constant for 20%, 30% and 40% gems - Bug Reports / Bug Reports - New World Forums

Confirmed by dev’s as a known issue that has yet been addressed. Everyone is running around with 20% flawed ambers vs higher tiers because the damage scaling does not work.

Own-Cantahar shows the pointed issue with this patch, why now and not stuff for the other 90% of players?

Also, clearly turning into a PvE only game with like 5% of the player base doing wars. Open world PvP is so very lacking. OPR cannot retain PvPers for long.

PvE game is what a PvE game patches! To me this genre seems to have 1 foot in the grave, when it comes to PvP/PvPers. Part of it is ‘us’, all the cheating and whining, etc. … but gaming companies simply can’t get the basics right. And it really doesn’t take all that much.

@shadow_Fox hello admin, You mean vg nerf will be on february? Because we are really sick of it anymore, people abuse IG exploit which you can get %10 dmg boost for per person you hit in ice storm then change to VG , keep his buff and deal 12k dmg in 2 sec to a off tank g.a/hammer user.Please fix and nerf that shiee

75% of this 900k never reached 60 lvl or even 50 xd

Ok, yea what’s happening is people don’t understand how Int and Focus gems work. I just tested it and its working as intended.

582GS Great Axe

Stats

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Light and Charged Heavy Attacks

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playing 2 month? u know the story is done in 30 hours? xD

update done?

Yep.
Player: fix ur 2 month old bugs
Ags: nah. We bring new content

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To be fair what I believe is happening is they are setting the game systems up for long term play so they can implement this stuff now and make minor adjustments before other content drops.

The last 2 big updates have mainly focused around giving end game direction which now means they’ve got a structure laid down for future content releases.

Next month is fixing everything up before they can actually start hopefully loading in content with all the systems in place and as many issues squashed as possible.

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That’s technically not the issue.

Change your stats to be 100% focus then test the gems again.
It is supposed to do a portion of your damage based off Focus if Focus is higher than strength.
Still broken.

It’s still working as intended. I made a video guide for my calc, I talk about how it works here

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Just read this part " * Any item that is purchased from the trading post or acquired through P2P after the January patch will have its effective gear score scaled down to the mid point of players Expertise and the items gear score if their Expertise is lower than the item’s gear score."

Really? Now I buy something and it gets lowered to my expertise level?
Not only does that devalue what I’m purchasing, it also devalues crafters selling top gear.

The expertise system itself is a huge grind. This is way too complicated, way too much work, actual work.

Nice video !

that literally means 99% of the game’s current content but i appreciate the honesty although a bit vague.

would it be possible to list a few of the high prio cases, like are you working on fixing the de-sync for spear range or the high resource consumption from void/ice gauntlets ?

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Thanks, I hope it helps clear it up.

You want VG buffed?

You are using the data incorrectly. Those 900k people, about 800k have quit, so you don’t know what the active playerbase is doing or not. The fact is though that expeditions is the only relatively challenging PvE content and on my server people are paying, daily, between 1.5k-2k to run them. AGS likely have this data and can see that Expeditions is very popular, likely because there isn’t anything else to do, beside repeatedly running OPR, which is far less popular.

So no, I doubt their priorities are wrong. They see that of the active player base, people are running expeditions over and over again, I personally have probably run Laz and Genesis 50+ times, so they think mutated dungeons is a way to keep them busy until they can push out real content.

Weapon balance is mostly for PvP which I am pretty sure is no way as popular as PvE. OPR sucks and Wars are only for the select few.

? nope i want vg effects to consume less resources as the VG & IG are among the reasons playersexperience frame drops within wars.

IG was so notorious upon release that if 20 players used it same location same time it would crash the server, this was a tactic a company called game story used to crash server before a war and thus cancel the wars.

if anything it should be nerfed but that is not important

  • Expertise Gear Scaling
    • Any item that is purchased from the trading post or acquired through P2P after the January patch will have its effective gear score scaled down to the mid point of players Expertise and the items gear score if their Expertise is lower than the item’s gear score.

This is nuts. Not only am i locked out of end game drops due to low gear score, I’m now locked out of end game PVP and content until I do daily chest runs for 3 months?