Splitting Grenade does not work

  • What is your character name in New World:
    Crazitomali
  • What server/world did you experience your issue on:
    Castle of Steel
  • Describe the issue you are experiencing:
    Splitting Grenade doesn’t work if done too fast.
  • Is this a bug or an exploit:
    BUG
  • (if a bug) How did the issue effect your gameplay:
    Ability does not work
  • (if a bug) Were you able to recover from the issue:
    Yes
  • (if a bug) Please include a screenshot or video of the issue that you have experienced:
    Splitting Grenade doesn't work if used too quickly - YouTube
  • What are the steps to reproduce the issue as you experienced:
    Use an ability then quickly switch to the blunder and use splitting grenade afterwards. it will not work.
  • When did this happen? (Relative time; please include your timezone)
    Today, Central USA.

Thank you for reporting this, Crazitomali. I’ll send it over to the development team and thank you for the video!

1 Like

Thanks,

To clarify. The way i reproduce this bug is to use an ability with any different weapon than a blunderbus. In the example the ability i use is the sweep ability with the spear, that trips the targets feet. Once the target is tripped and on the ground, i quickly switch to the blunderbus and i aim down the sight and i use splitting grenade. I notice that if you do all of these abilities and movements fast the splitting shot doesnt work properly. But if you slow down and do them then it works. The only downside is that if you move this slow in any fast paced combat, the enemy will be dodging and gaining an iframe. Thus youll be wasting your ability.

Hope this helps.

I think this happens on blunderbuss azoth shot as well. Sometimes it even happens when enemy is just basic attacking youı.

2 Likes

dodge roll into plague splitting grenade just dissapears - I’ve also experienced skills and basic shot, with plenty of spacing between shots still shooting blanks, 0 damage.


Claw shot and subsequent basic attack also do no damage.

Unfortunately I can not seem to capture the sequence in a screenshot as we were all moving.

I experience this too!

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