Sprint speed is always active (non-combat)

Adsız

Do you always consider actively changing the 10% speed increase we get on the roads? thus, the running torment (lack of mount) in the game will become less noticeable. It’s always running speed instead of roads, as if accelerating with shift. Only when out of combat of course. As soon as we enter the Combat, it becomes inactive. @Luxendra

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HUGE +1 !! It could be an awesome QOL change (maybe turn up to 15% on road)

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