I was thinking why our Stash and Inventory management is so user unfriendly?
Example: I have new armor sets (mining, harvesting, logging). In order for me to know which item has which perk I need to hover my mouse over it to see. Perhaps it is possible to update the stash/inventory so we can create a sub-class and name it like: Apparel → Mining; Apparel → Harvesting; Apparel → Focus build and put those items in relevant sub-categories?
Another example would be town project. We can get a quest there to create such and such armor, perhaps it would be better if we could group our preferred items into one slot name it “Mining” and load it into storage or wear it and it automatically changes full set and you dont have to “play” around with each armor piece…
Further in the game we will have a lot of trouble managing your items and it will become a problem.
I’m sure this will make both life and gaming experience much better. And yes, I know it would take time if this idea is good enough to be implemented in the game
Lets make sure admins see this post, this is for the benefit of all!