[Suggestion] Bind all weapon abilities to separate keys or modifiers

It feels frustrating having to swap your weapon to use an ability, I’d rather be able to either bind primary/secondary skills individually (or with a modifier key) and pressing that skill auto-swaps to that weapon for you.

Example:
Primary Weapon skill 1 - Q
Primary Weapon skill 2 - E
Primary Weapon skill 3 - R
Secondary Weapon Skill 1 - Ctrl + Q
Secondary Weapon Skill 2 - Ctrl + E
Secondary Weapon Skill 3 - Ctrl + R

If you have your Primary weapon equipped and you press Ctrl + Q it will swap to your Secondary weapon and try to cast the ability you have keybound. This would make combat feel a lot smoother.

They couldn’t do this because if they add controller support keybinds would be impossible without a bunch of shift modifier keys. Like hold left trigger and hit X,Y,B (xb controller).

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