Suggestion for a new style of warfare

The war could work like this:

3 towers, one from each faction.

the war will take place on an instantiated map where all players of the faction will be able to participate, the objective is to destroy one of the towers of one of the enemy factions, the faction that destroys one of the towers first wins.

Victorious Faction Rewards:

5% Luck Buff on Collection.
20% Buff to Profession XP
4% Luck in crafting items

debuff on losing factions:

  • 10% on collection income.

the wars happen every 12 hours at the times where the servers are located
at 10:00 am and 10:00 pm.

should be fun, they are already adding faction only areas.

what I want is for the war to be something where everyone can participate, not just where the leader of the company will always choose the strongest to do.

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