Suggestion for Mutation Limit

Some of us Aeturnum residents love the challenge of a high level mutated expedition and having a limit to how many we can do a week actually takes away a lot of the fun from the game. Please Remove the Mutation Limit! If not a full removal of mutation limit then PLEASE at least change how it works.

      - Increase the amount we are allowed to run a week, 25 is too few

Or - Make it so that we get at least 25 of each expedition INDIVIDUALLY rather than 25 all together.
- For the purpose of Group Finder, some kind of loss forgiveness (if group quits due to incompletion) like allow 3 incomplete runs before it starts subtracting from the 25 limit we have. (Lets be honest, some of you need this especially when it comes to Ennead lol)

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