First great job on buffing the Infected throw. this ability feels way better now at the begginging it was really to slow.
As a bruiser/tank i like that tree it is really fun but it still have lots of problems.
atm if you use right mouse button to get into throwing (aimed throw talent) you got a pretty long cool looking animation, it looks really cool but going from meele into throw feels so slow maybe speed up the animation by 50%, also atm there is a bug if you use beserk you start melee attacking even if you hold right mouse button and it got a deley going back to aimed throws without useing buttonsmashing animation cancle for beserk.
Javelin and Hatched throws drop off seems a bit high, i know its more a medium range weapons but pulling of some long range throws with hatched ot javelin feels great but atm you have to pull into the sky so hard that you cant even see your target. maybe reduce drop off by a little like 25% or/and projectile speed by 25% would be nice. i wouldn t buff the dmg just the speed you can pull of some good dmg with throwing already and buffing dmg would make it to strong probably.
The hatched atm is the only real option for str melee build to have some range in some situations would be nice to make it a bit more viable.