After brimstone, if you attack a target dummy and it’s at 0 hp, any damage you deal (direct or dot) will simply pop up with the text “Immortal”. This makes it very hard to optimize builds when testing damage combos/dps, because the dummy will be at 0 hp after 2-3 hits and then it’s impossible to know how much you are hitting it. (An example: I want to check my maximum possible sword heavy attack, so I use a heavy to proc the empower passive+ keenly empowered for 45% empower, and then leaping strike for the 31% additional sword damage, but those 2 actions are enough to bring the dummy to 0 hp, so I can’t know how much the following attack will hit)
1 Like
yesssssss
omg it was so frustrating when I was trying to test out different combo’s with the Greatsword. While they’re at it they should just add a target dummy section to each town.
1 Like
This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.