Suggestion: Solo Dungeons/Expeditions in the Open World

Some other game companies have content in the open world like a cave system or lair that is designed for solo players. Enter one end, work your way up to the “boss” room, loot an elite chest and jump down near or at the entrance. They are short (about 10 minutes), don’t require groups, and are out in the open world (not instanced). They can be built directly into the map (just like the new caves, though longer, were done for the Winter Convergence). They don’t have as much loot as a five-person expedition would have, but its content designed for solo, casual players to have fun with, too. Each region could have three or so such solo-content “delves.”

Perhaps even a weekly, repeatable quest(s) to go with them would be good, too.

There are alot of POI “Point of interest” on the map, grated they are very hard to solo but the game is built around company’s and doing things together. the POI’s work as what you described and you can get faction quests to them, but I agree that if the introdiced some poi’s thats soloable and that will scale if more than one person is hitting the target could be beneficial for when the server pop is low.

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