Here are some of the suggestions that I think can vastly improve the game.
- Make faction gear 590 gs so that new players who reached 60 can buy and use it as temp gear for PVP
- Add variety to invasions. There are totally boring and need some major rework. A friend of mine suggested a good solution which I also liked which is make angry earth, ancient, lost, and Varangian knights invasions. Lots of quality content for invasion enjoyers.
- Some useful legendary recipes that max-level crafters can craft.
- Add more uses to rare items like void ore and other rare mats that drop from bosses.
- Change lodestone crafting balance. The cost of mats to craft it is a bit too high.
- Remove pvp crafts mods from bind on the pickup list
- Add a practice war system that triggers a 50 vs 50 war. With 2 companies selecting the time and players. Players need to be within the company. No outsiders or mercs for wars. That will help companies come together and make a very fun practice environment. Wars are really fun and everyone should be able to play them
- New restriction for game territory balance. 1 company can own max 2 regions. Also, all participating members of the war should be from within the company. No mercenary or filling rosters with other company people or other factions. A good PVP company needs to have its own people. The problem with the current war system is that 20-30 good PVP players decide how the map distribution happens which is wrong. 5 man and 10-man companies have no business owning regions that they cannot maintain or upgrade. Either make a bigger company if u want PVP or merge into other smaller companies to make a better bigger company.
- Make it such that the invasion roster can be selected by the governing company. Random allocation of members is a stupid system. People want to win invasions there is a strategy and teamwork required. How can they win invasions if u put them in random groups? Use a proper system for it. Also improve the rewards for invasions. They take too long and reward nothing. Give best in slot pve gear from invasion caches and more money and umbral shards from invasions.
- rework faction shop. Add pvp craft mods and more useful timeless shards that can be bought by using faction points.
- Hovering over players only rarely shows their company name and follows no apparent pattern to reproduce. Its a bug fix it plz. There since last 3-4 months.
- Siege weapons need a better rework. They don’t get the value they deserve. They are more meme than anything.
- Change the gold cap. make it 1 mil at least.
- BB fortify + Damage output is too high. BB and Ig is a better tank then sword and shield tank which is stupid. Nerf it. Everyone knows BB does way too much damage then it should. Multiple videos and demos that can showcase the problem.
- Rapier is a broken. Make some skills cancel riposte. Wrecking ball, execute etc add some skills that can cancel riposte. At least 1 skill per weapon. Can buff other rapier skills if needed. Riposte has turned into the ultimate clutch weapon that can riposte anything. Or better make it such that riposte cannot counter aoe skills. The fact that riposte can do that is already weird. Healers are not too op. Rapier is. Rapier healers are too strong because rapier is broken. Not healing. Once the rapier riposte is fixed its much easier to kill healers.
- The balance between light medium and heavy armor is too broken. Light has too much haste making good players impossible to catch especially with rapier. Kindly balance the different sets properly.
- Change trophy limit to 10 trophies per house. There are 17 types of trophies but only 5 slots per house why. Bad game design.
- Social tab is bugged. Fixed it. A better mail or msg system with a proper friend list system please.
- A Barbershop to change appearance.
- A paid Name change token. With cooldown
- Increased Cooldown for region 15 days. and server transfers 7 days.
- reduce faction change cooldown to 30 days
- Bugged achievements still a problem
- Named pvp set should be purchasable by paying a lot of azoth salt and faction points from the faction shop.
- A set system to select premade sets.
- A testing arena to test gear and weapons.
- Weapon perk craft mods should be droppable from any chest. The limited perk pool by region is a bad system since the number of players in myrk will always be >>> then windward chest looting. That’s why some craft mods are 1 gold and others are 10k gold. This is a huge imbalance created by bad game design again. Make it such that all craft mods drop from all chests.
- No visual difference for friendly & enemy healing, and aoe. Fix it. Problem since day one of launch
- Scoreboard bugs still there. Kindly fix it.
- named weapons have stupid perks. Why does hammer great axe have focus. Fix the items so that they have proper perks and attributes.
- You need to play 2hrs of music every day for 5 months to hit level 200. Imagine doing this instead of practicing a real life instrument. bad game design again. Needs a fix.
- change attribute respec cost to azoth instead of gold
- A rotation type pvp region system where u get pvp xp boost to make open world pvp action viable again. basically 1 region has bonus pvp xp everyday.
- Add more quality quests. Also rework the rewards for quests . They are really bad overall. 20 -30 gold rewards for quests is too low.
- A company guildhouse and bank store to items for company members and usage.
- Pets for AGS to make money. Just for visual purposes. No combat usage.
- Useless perks like accuracy, indestructible, all resistance perks need to be removed or reworked. Nobody uses them and their effects are useless. Just remove them. Same with bag perks that reduce weight of ammo. Change them to more useful perks please.
- Balance the drop rate of potions so that crafted potions have value. Make professions useful again.
- Buff flame ward, void ward etc potions to be actually useful in PVP. right now one uses them since its better to use gemstone dust then those potions. Make them useful please.
- Add more slots for consumables 6 at least. 8 preferred.
- Mutations for armine and starstone. They need to be added now. Mutating old dungeons is not really new content. Kindly add them soon.
- Leader board for arena and dungeons. With a proper match making system
- Company treasury logs
- More yield for farming in PVP mode. More risk more rewards.
- Deul wager system. a system to place bets of winning or losing deuls.
- Active buff stat screen with proper numbers
- More random NPCs in the open world. More random encounters and quests.
- Bring back raffle bones. Why did u nerf it to nothingness? Bad decision from dev side
- More OPRs maps. A ice map, forest, swamp etc themed maps for more fun
- More random open-world bosses. Loved the event in PTR. Bring them to live please.
- Reduce tax for material converters
- Better uses for corrupted lodestone and other legendary mats.
- A token that can reset territory standing choices. Make the token cost faction tokens and azoth salt but add it in game.
- Improve legendary timeless shards/ patterns (drops from pve arenas ) so that u can select 1 attribute and 1 perk.
- Cross hair customization. Really needed for ranged players
- Low spec pc mode. A single option that lowers the graphics completely and makes the game playable even on low-end pcs
- increase damage of major combat trophies. 1 % DAMAGE increase when the major trophy mat is so rare is bad game design. Either make the trophy mat easily available or increase the damage done by it.
- Improve the values of major luck trophies. Max luck trophies should increase the drop rate of legendary items significantly. Currently, the difference is too low. Make the major trophies better. right now major trophy adds +50 to loot luck rool. which is 0.5 % same as pristine pearl. So in essence major loot luck trophy = pristine pearl? Logic amazon. Bad game design. Fix it.
- Add cross realm practice wars, oprs and arenas
- 200 sell and 200 buy orders separately.
- PVE only mounts. Slight speed increase no other benefit.
Will add more when I think of them. These are what I think most of the community needs for now.