Sword & Shield Durability

Hey developers :slight_smile:

Tank here, 250 hours in. Lvl 60.
I’ve done all your dungeons so far multiple times and other Elite areas.
I really enjoy tanking, but what i don’t enjoy is that Sword breaks literally after 5-7 minutes in any content.

Like, in a dungeon midfight it’s not optimal to stand still and try repairing your sword when it breaks.
Some bosses that last longer than 3-4 minutes, it can break even faster.
When it’s broken, gems doesn’t work.

So overall it becomes a bad experience, for example with the carnellian threat gem that then no longer has any effect for instance.
You should really considering making the Swords durability way way higher than it currently is simply for two reasons;

The repair costs are skyhigh.
It affects your tanking midfighting, and other unpredicted events in combat.

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Hello @Njorde . Im also full cons tank 60 lvl and just started to farming dungeons. My problem is my shield block breaking easily especially in Lazarus Cilla boss. Maybe I should dodge sometimes instead of blocking. Can you share your skill tree with me? And any gear recommendations?

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I thought I was the only one! Thank God there’s someone else that realizes the sword breaks even after you’re fighting a big group of ads!

I’m giving up on tanking in this game because I just can’t tolerate the “pinball” effect. Getting slapped all over the place by every mob, pushed into corners and blocked in, no ability to actually hold and control the boss or move it around and turn it effectively.

It’s really an intolerable situation. Once the main forced dungeons are over, that’s it for me.

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Holy shit, if this isn’t the most relatable response… Every time I tank the same shit happens to me, where I get pushed into a corner or even off the map and killed because a mob wants to overpower me. Plus the thing where big bosses just bum rushing you is the shittiest feeling ever.

And that part happens everywhere. No matter where you go the mobs can push you off the edge, even with a big thick bannister behind you.

But you can’t push a mob off the edge of the front porch.

@ksmskt Hey there. Glad you’re reaching out, I know exactly what you mean.
I think this comes down to a two parter.

A) It could be that your shield is breaking cause of some weapon tree talents that aren’t chosen.
B) If the case is that you’re sharing the exact same tree as me, it could be a matter of dodging.

I will gladly share my weapons and the build im running. I’m also running full constitution on points picked, but my gear is mixed up with some strength for extra threat damage.
Build Be aware that this page can take a little while to load in.

Something i’ve learned in regards of preventing a full stamina deplete when you’re really low on it, is just to dare take more light attacks and predict the heavys and THEN you pop your “Final Stand” ability. Since you regain 100 stamina in that time. That way you can skip getting the dizzy effect of being stamina empty.

UPDATE: Another tip. I can say that im constantly holding the rightclick in a fight, if i know that alot of heavys are going on. I never ever release it and just left click or shield bash then i stop.
It becomes the same effect as these annoying Skeletons at lvl 44-54 with Big Shield and Spear.

Also, since everything is new. I think running heavy gear is not a long term solution to perfect tanking in this game. I think that yes, you should have a couple of heavy pieces but also a few mediums. Getting to the medium bar so you can dodge better is the key. Obviously on huge packs, running full heavy can be better. But for some bosses that demands more mobility, you can easily swap out some gear and move more fluent and just use the shield when necessary.

@ItzMeSuno You’re not alone, it’s really annoying isn’t it haha :D!

@Walsingham This is familiar. I think this really really comes down to dodging, or make leeway with your Warhammer for instance on packs. But yes on bosses, i feel you. I’ve done the Arena Boss in Eden Grove, and here we are talking literall pinball to an extent when you can only hit the boss every 8th second. Though this boss doesn’t do much dmg, which also makes me think you can go for medium gear on a boss like this, not entirely sure have to try out.

Though, i think one of the fundamental issues with tanking in NWO is that you’re taking three steps forward with your sword. This make you either come into a position you don’t want to be in, by coming up to the left or right side of the boss, this can wipe the group with frontals.
And also the hitbox on some bosses and creatures are just beyond perfect, this is something that the devs really need to work on.

Also, playing with melees, the fact that you can’t move through people in combat, make the three steps forward even more contradictory. You can get stuck when you dont want to be rock solid on a point.

:slight_smile:

The situation with the strength of the sword is very strange, if we compare it with other weapons, then the sword with its strength of 350 against 3000 strength on all other weapons looks ridiculous. Please, developers, pay attention and return adequate durability to the sword at 3000, I beg you!

Agreed it is.

I actually swapped two days ago to Bow & Musket, and i enjoy this way more than the current state of tanking. Kinda sad tbh.

It’s getting more and more rare to even find a tank, even within my company nobody really enjoys it anymore :/!

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