I personally am very happy with the patch. Seasonal pass feels amazing if I didnt have like clue what to do today if I should do that or that the pass kinda can help out a bit. The gear sets are fine as well the pricetag for the other ones fine ( first time worth spending money on the game unlike those skins :x for real hire better designers ags please :x )
The Weapon updates feel kinda nice tried my ol friend musket tried my new friend firestaff. Finaly feels nice the damage seems fairly balanced.
So I wanted to take at least a second before the nerf XY guys come around or random dupe will be found.
This patch gave me a bit hope back since I was playing a bit GW2 lately.
All thats left is just a bit balancing here and there but lets be honest just go check literaly every game forum and its the same thing like here. So no there are no games that can do balancing properly according their forums xD
Anyways gj AGS if you update the 40-60 leveling hope ill force some friends to tag along already :x
Edit: Game feels kind of smoother as well less kind of FPS spikes.
Can you explain it to me. Its a serious question. Im not just trying to be a troll here. I havent played the game in a long time. To me it looked like you just get xp for doing like townboards and such and you get some random basic rewards when you complete it.
I guess what I am essentially saying is that it didnt really add much to the game. Its just giving you an extra gift for doing things we been doing since day 1. I thought maybe I missed something because the OP called it amazing.
Well first of all the story quest of it was nice and I was legit entertained. The rewards were nice as well.
Secondly as for the seasonal track its just fun to run around and do some dailies and get rewarded for it. Small mini game when it comes to the activity card and how you want to do things and the reward track is quite nice.
For me, its nice to check the bingo card and see that , if I just catch 5 fish, or play 5 songs, i get a little exp reward and make progress towards the season pass. It makes those activities, which I have largely been ignoring, feel relevant once more.
I’ll say it too, even tho I have some (currently) unaddressed issues after the patch. Its a good very good swing at some problems that NW rly needed to address. OPR feeels better without so many Muskets poppin at my everymove. BB felt good from my play in OPR with/against them. And Hatchet, felt like a almost fair fight against. FireStaff is abit strong, but its hard to tell so early if it is OP or jus too many in OPR cuz its fresh.
I think what I’m rly enjoying about the patch is the slight addition to the “time to kill” thur out a fight…it feels alittle longer, and more fair? In general it feels like most fights with Melee @300con take damage well and can still fight their way out, while not jus deleting everything the healer points at. I like it, feels like a real “toe-2-toe” fight…colored circles help also with that “time to kill”…in general i think it all feels good… Nice Job AGS, i like ur Guts…Now clean it up wld ya!!