Tents and PvP needs changed

There needs to be a way to get rid of tents from pvp players.

Make 2 types of tents on for pvp flagged and one for non flagged pvp players cant interact with pve players tents however pvp player tends will be destroyable by melee attacks or interacted with by opposing factions to demolish them.

tryin g to push a territory and being zerged dowb by people respawning constantly in pvp mission spots is rather annoying and constantly fighting make it hard to achieve anything if we can force them abck to settlement we get breathign room to do the quests

4 Likes

ABSOLUTELY NOT - What you’re proposing is nothing but griefing … It’s bad enough that the game eats the tent if you happen to get disconnected, but letting other players destroy it is out of the question. The respawn timer is there for a reason.

so camping a tent from people chain respawning which is what it is now.

You need to be able to remove enemy respawns when there respawning next to you. the 15 seconds respawn timer??? thats nothing

take WoW for example we all know wow there BG have respawn point if they dont defendit and u interact with the flag u push there respawn point back tents need to be the same way to make them strategic point to hold along with destroy. having to sit on a tent with 10 people to spawn camp 10-15 is kinda pointless especialy when you cant progress with quests while ur camping a tent u cant get rid of

2 Likes
  1. If the player who created the tent is flagged, add a guild-flag (with easily recognized faction affinity) in the camp so it can be easily seen and noted.
  2. If the player is of another faction, they can walk up and click “e” and after the timer, burn/destroy the camp.
1 Like

agree they can just make the tent tinted in colour based on faction too, so green hue for mauder, yellow hue for cob and purple hue for syndacite

Love to see flagged players only be able to access flagged tents from their faction only.

And the option to burn down other factions tents!

1 Like

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