We all can attest that with how territory standing is for towns its nice once you unlock your high tier house or getting your storage upgrades, but there feels like a much needed void to be filled since the standing for the town caps at 300. Maybe look into some viable milestones and such especially for people who have higher standings for those territories. Things like Extra Chests for houses, maybe something passive like having higher standing nets you more influence when you turn in pvp quests. This metric in the game just needs some love to the ones who spend a lot of time within those territories and makes being in the territory viable for someone or atleast worth their while
Totally Agree, this is something that needs to be looked at. Obtaining territory standing through corrupted breaches was completely removed. Town boards can be expensive especially when you’ve upgraded your trade skills. And don’t get me started on the territory supplies…
It seems like the best way is to make things like gunpowder or travel rations. But those methods don’t work for FSS as there isn’t a lot of supply of those items and the little that is on the TP is expensive.
yeah its just if anything some passive progression, but just a point in the game that everyone does but doesn’t really care for what happens be nice to have some obtainable milestones that tie into the concept of showing love to the territory and be rewarded with some milestones that would possibly push people to achieve. There should most certainly be nice rewards when you hit 100/150/200 and so fourth but i also believe that some things should passively grow with your territory standing and what makes more sense than being able to have more influence in a place you have capped standing in or even if its something that grows from lvl 1-300 it would help change some dynamic of the game
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