humble honesty. This is all SnS. I mean it doesnt deal a lot of damage thats a given. But its tracking is strong, the slow from third attack is strong, you can block some ranged attacks with it on top.
Nevertheless I still think bow is slightly overtuned ofc.
I think Bow was really fun back then before they hyper buffed it and increased the size of the projectile. It was really great play.
I donāt exploit with SnS or hatchet at all. I play as intended with no animation cancels or exploits and I use zephyrcakes.
This topic is about bow, not about libelling me.
If you wanna discuss my playstyle, DM me.
Now letās discuss bow and ways to put itās dmg in line with other weapons across opr and invasions (where it overperforms) and in dungeons (where it underperforms).
I watched it just with jumps :x But like the statement where he says mage is a free win.
Basically every medium mage if he is average sh*ts on bowplayers from up above. If he doesnt do that he is your average flamethrower user and cant hit autoattacks.
But again not denying bow hits hard. Im saying that a lot of those clips are on SnS utility and how you just cant outplay its cc if you dont have grit or hatchet offhand.
*Or godlike riposte reflexes
Edit: I played a lot of Musket SnS before Leap-bash got nerfed. All thats changed you go now shield rush to make a bash inevitable
I see your point. There are definitely some clips in there where heās literally just Lclick spamming at people haha.
ā¦but yeah there are some pretty hard friggin hits in there for someone with 200con and no ME. Even some of those explosive arrows were hitting over 3k non crits, and thatās not counting the dots.
I think the biggest issue as I always say its weapons dealing mixed damage.
A bow shouldnt deal nature, physical, fire damage. Even though it makes sense since its an explosive shot but its still a nightmare to balance.
Everyone splitting their damage to physical / magic damage just backfires on magic damage because people will run opals so they counter both.
Now you gotta overbuff magic weapons so they do actually something and someone who doesnt have opals will come to the forum and share his experience with us
Thatās not his actual build thatās a low budget build for other players who wants to play Bow/SnSā¦Iāve seen his REAL build and he doesnāt use those perks that he shows
Any damage reduction on bow will not change anything people crying now that they are dying from 2 arrows will come back and cry that now they die from 3.
Bow needs its haste removed and going from 285% damage increase to 260% damage increase with a massive reduction in resistances is not a nerf. The problem with bow right now is that is āno riskā you can stand 25m away with zero risk, do insane burst damage and be guaranteed to escape with 20% haste and a secondary solely used to escape. All other primarys have conditional haste but the range players, they should at least need to dodge through an attack to gain haste.
Bow it pretty easy to use also when you add in the crouch speed up heavy shot.
Has high dps. Easily 3/4 health a 200 con light player in a heavy/ pen shot.
Unless maybe they were wearing Heavy Voidbent Armor and the Bow user was 15 ME Stacks, +Thrust DMG ring, full BiS with 5/5 Sighted Runeglass?
Voidbent does have higher Elemental vs Physical armor, so I only have about 1510 Physical Damage Reduction when wearing 625 Voidbent, versus 2264 Elemental Damage Reduction:
Not sure what you talking about invasion ? Bow still subpar for dps against PVE , only reason itās good in invasion itās because of long range AOE thatās it , anyways Iām not even sure AGS remember they have invasions or something , they are way too boring they need to put some RNG in it, less often and more challenging idk. Edit : if bow is so good against corrupted why Iām getting refused into every m10 runs with corrupted mobs ?