Now im sure many ppl already know how bad the hitbox is for, example not hitting an enemy because the arrow flies between their legs. But it turns out the hitbox is even worse! When using the skill rapid fire the bows hitbox is actually behind the player. If you have an enemy standing right behind you as you use the skill to attack someone infront of you the arrows will hit the enemy behind you. I assume it has todo with player leaning back during the animation, but to have such a obvious broken hitbox just seems to again show how little testing AGS actually does with their content, aka none.
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