The future of umbral shards

Will see.

Solution is give me different end game content.

I would like a Little UI-Bar anywhere on Screen where u Look at How Many shards you had. (Also u can show gold, Factiontoken, azoth etc.)

So u dont Need anymore These millionshards showing in the bag

I don’t have that kind of backlog of umbrals. that said I’d rather it was all watermark. wish we could buy sell them thru official channels instead of hte dodgy join a m10 for them

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sounds like a him problem. the shard amounts are a slow upgrade process for the rest of us. I don’t have one set of 625 yet and I have 3400 hours in

Then your doing something wrong or not even trying to obtain shards at under 1k hours I had 3 sets of 625, plus many shards.

I’m self employed sometimes I work 10- 12 hour days most days and after working I will jump on for 2-3 hours during that time I can complete 3-5 m10s that is 18k-30k umbral shards in a small session do that after work 5 days of the week and I have earned myself 90k-150k shards in just 5 days playing 2-3 hours a day and my mutation limit reached its not very hard now I don’t think you guys understand efficient playing, that is not grindy at all I also play solo I do not have a group or anything, I run with a different team every time by creating a group finder and advertising in recruitment chat.

What does causal player mean to you does it mean they only play an hour a week or an hour a day, does it mean they don’t prioritize leveling gear?

Because if a casual player is trying to reach 625 GS and is taking a very long time you need to assess how there going about it, its not hard to earn shards in this game even for a casual who actually makes the most of the opportunity’s that are given to them such as ruby gypsum, emerald gypsum, diamond gypsum and mutated expeditions now and then, if a casual player really tries to get 625 I’m sure they can in a week heck look at me just a couple hours a day during the working week and I can get enough to level 2 sets to 625.

and it is for that reason that I say double the shards need to get 625-650 it currently costs around 50k shards to max 600-625 even 100k shards would be possible playing at 2 hours a day for a week if you prioritize leveling gear, that’s still not difficult.

If you don’t prioritize leveling gear of course its going to take much longer but you will still get there through organically playing but do not tell me it is a grind because if you actually put in effort to obtain it, it comes reasonably quick.

those of us who don’t PvE like crazy generally don’t have a mass of shards… i go through them as soon as I get them as I have heaps of gear for different builds to level to 625.

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if the shards fall into your lap like you say they do then I’d be there. they don’t. not everyone plays the game like you do

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many people do not do a ton of m10s. because you do a lot of m10s is no reason to call for a nerf for the rest of us

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I’d prefer to grind and win at life rather than a computer game… But there we are … you go win at the game :slight_smile:

That’s not a nerf…

What?

Why not both?

This! @Caleb

I am for limiting the Umbralshard reward for m10 to 100/run and giving 5000 for OPR in return

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Lmao and give us 10k for logging in.

would like to see them used as a currency for things like craft mods, timeless shards ect. with the new golden scarabs and 2 perks there is going to be an incredibly short supply of many great mods.

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Why do you think this is funny? Would be great, then PvP players could open threads similar to you “look how great I am” in 3 months.

Maybe add a daily cap or diminished returns for mutation rewards of umbral.

Sort of a bit late for you though, right?

Otherwise, additional sinks would be a good idea.

You’ve lost the point of the thread.

why diminished returns?

Why not give us something to use them on.