Yeah
I think every person has something he good at while gaming. But it doesnt mean what he is suck at, is bad. Like for example for some people looting box without killing mobs or bosses is considered as good aspect about the game while pvp is suck.
That game is ONLY pvp. MOBAs and MMOS are not the same. I stopped reading at that point to type this.
PvP will always be the minority in MMO gaming.
. <—
These are global percentages. I’m not saying that PvP isn’t important. I’m just saying that in this game PvPers (hardcore PvPers) are an ultra small minority.
Please send the global percentages for killing Lazarus and Genesis.
lol
Laz: 4.2%
Gen: 5.2%
And these dungeons have really good rewards compared to pvp. And they have an entire welfare patch where an endgame system funnels everyone into them.
How dead would PvE be without the mutator welfare patch?
Why is the game dying after this patch?
If you want to use data from steam achievement. Then its wrong to say pvp players are minority. If you check more, number of players who reach level 60 is only around 16%. and if 9% has done first outpost achievement, meaning more than 50% of lvl 60 players have done it. While only 5.3% has done genesys expedition.
First pvp war achievement- 7.8%
First pve war achievement - 2.2%
Around of ppl who play the game to the end game. Majority of them is pvp players.
You can find those data in steam global achievement. See it by yourself so there is no BS.
Who cares, AGS needs to tell the whiney pve players to kick rocks…
Looks to me your a teenager than because DAoc and SWG both had fantastic PvP but both went exactly the way NW has gone - Killed by Dev’s with thier ‘own vision’ and forget anything else (oh and just so you know what I mean, Smedley destroyed SWG just like he is destroying NW).
Guess a twat never changes his spots.
The thing I find ironic, is New World sacrificed a TON of its combat quality to be more accessible and have a mass appeal. Players who defended this change cried out that PvPers and people seeking an MMO with skill-based combat are a minority.
Turns out, New World is even more niche than the PvP-focused games.
Makes me laugh every time.
Yeah they are killing the mass appeal and don’t seem to realize it…casuals make or break most games unless you built the game for a niche audience to start with which is clearly not what AGS wanted for NW.
which means you are sampling only 16% of the potential player base and you have no idea about the pve/pvp preference of the other 84% because they either left the game for good or have it in standby until AGS fix the shitshow of bugs NW has
Also we need to take into consideration that a pvp player is more likely to reach lvl60 due to the EXP bonus that flagging provides.
the is a good chance that pve population left before reaching 60 due to bugs a bad game design like gating dungeons behind orbs
edit: I’m assuming all those achievements you mentioned are only doable by lvl60 players, if that’s no the case then ignore my comment
More like pvp games that can respect peoples time.
almost all of those games you can jump in for 30 minutes to an hour, have fun, and not ever be left behind in the dust because you didnt commit to 6 to 8 hours a day grinding.
Rust being a different pvp beast all together. and mods and custom servers change up things quite a lot.
no clue what happened with yu-gi-oh! but its pretty funny to see it.
That’s what happens when you focus on making a game fun. You don’t need to use grinds and time-gates to keep people logging back in.
They seem to be “balancing” things around wars and look how ell that is going for a game they bent over backwards to give mass appeal.
Guess it’s like opening a seafood restaurant but then deciding you are only offering pasta and steaks…then wondering why people keep walking back out.
my god
why didn’t i think of that! *meme.
and yeah. seriously. good design can keep people coming back for more.
My friend caraota. No offence, but you cant make those assumption without learning all data from steam achievement. Open it and find it. You will understand why that 16% lvl 60 players has way more value than 84%.
And you can start doing war from lvl 10. My first war is when i was lvl 26.
it’s fine… you can keep believing that pvpers are the majority because 9% of the player base is doing pvp.
LOL you kids these day are too lazy to read. You just need to open steam achievement and spend 5 minutes to read the data by urself? No wonder you dont understand why 9% is big number here.
If you are to lazy to do it then i wont argue with you. its like explaining that Earth has sphere shape to Flat Earth Society.
The flat earth society has members all around the globe, you know. They’re a well rounded group with a wide sphere of influence.
Haha yeah. I heard that they also the one who has created NASA and cover the the truth after they found out that Atlas is getting tired carrying the Earth. So ppl wont be panic.
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