The issue is non stop stamina regen

90% of issues in this game, are related to stamina perks.

It’s roll roll roll and get away for free in light armor making heavy armor and medium armor incapable of catching up. Escapes tied to many weapons make it so you literally can’t catch anyone.

Stamina should be increased so maybe you get 5 dodges instead of 3 but the punishment for running out of stamina should be incredibly punishing.

The attack animations are slower than the base running animations making homing capable of catching them but 9/10 it’s endless stamina regeneration and perks on jewelry.

Healers are not OP. With plagued, and a void gauntlet you can counter a healer. It’s catching them in the proper window when they are debuffed that is freaking impossible.

Same goes for light armor glass cannons, they are able to be out of position, roll roll roll, get a free regen, and run run run again and again making stamina management in this game a joke.

AGS should revert the dodging while rooted they did a few months back that everyone said was a good choice. “They will just burn their stamina” they said.

Could just get good.

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