estou muito decepcionado com a equipe, esperei esse jogo por anos, peguei lvl 60 e agora meu jogo acabou por conta de 1 quest bugada! Eu não uso outras armas, apenas machadinha para encher vida! vou para de jogar, o dia que arrumarem eu volto. ;(
um lixo, porque as outras quests só preciso matar 20~30 bichinhos e pronto, e essa quest do martelo preciso esperar pelo server restart e dar SORTE de ter gente o suficiente e não bugar? tosqueira total.
Not that big of a deal, you can find better ones on the market fairly cheap on my server, might be different on yours though I guess.
It’s an enormous deal, not just because of the hammer quest, even though completionists want it outside of practicality, but because the lack of boss respawns affect all 3 bosses that spawn in Malevolence, not just Malevolence himself on the top floor.
The bottom floor has Entropy, who is the only known source of Weaponsmithing Pants in the game, meaning until this is fixed, it is effectively impossible for anyone to craft 600 weapons, since even 3x Major Weaponsmithing trophies only increase your minimum gearscore, not your maximum. When its a rare drop in the first place, and you can only kill Entropy once, per server reset, that’s super unlikely that you’re going to see any of those pants on a given server.
No meu não tem martelos de guerra, os mais fortes são 520 a venda, e eu não consigo farmar porque não tenho arma pra isso. 
Take a break until it’s fixed. It will get fixed eventually, they have a lot to work on. Letting them know in a constructive manner is effective. That’s all.
@joaoantonioassis87 yeah it sucks. I’m waiting on it too. There’s a lot to do in this game though so I’m keeping busy.
Still having this issue on US East - Hanan Pacha server. I have checked every day for 3 weeks and The Beast has never even spawned. The Living Crystal quest is bugged!
Killed this immediately after a server restart. Can confirm it does’t respawn after that though.
Maybe an issue is occurring between our reports and when the development team goes to fix this boss. See he spawns normally upon a server reset, but after doing damage to him, he despawns and never spawns again till the server is reset. Its possible there is miscommunication between our bug reports and the communication going to the team in charge of fixing this problem. I think it needs to be explained: the boss does not RE-spawn. If you just test to see if the boss spawns, it will look like no issue. What we are saying is that once you defeat the mobs, he spawns, and then you fight him, he despawns or dies, never to be seen again. This is the bug. In the known issues list it says “sometimes does not spawn properly” so I think they may be testing to see if it spawns at all, instead of recreating the steps we the players are taking, (i.e., fight the boss, then see if he RE-spawns, not just fight him till he spawns).
Yes they might wanna quickly check the bug and then they might not spend enough time to see the real problem
Hello please please @Developer Yo please please PLEASE FIX THIS ASAP THIS IS SUCH A BIG DEAL FOR WEAPONSMITHING CANT MAKE 600s without it!
Bump. We cant craft 600gs weapons
bump
Posting just to check when bug will be fixed.
26 days, another patch and still no acknowledgment of this bug, GG devs.
Is it fixed ?
nope
confirmed not fixed, boss was after reset today we got him to like 30% and he despawned, hasnt been back up. sigh another reset wait
it is still listed as known issue that’s at least an acknowledgment. well not rly pleasing. still not beeing able to complete this quest.
