The Mutated Dungeon Failure to Update Just Put Tons of People Weeks Ahead of Others

Today, people were able to use 10 orbs to run the same Expedition that was on the board this past week.

AGS has literally allowed tons of players to get weeks ahead of others with this mistake.

They were all able to continue from the mutated level they were already at…

Why is this such a big deal?

Well, in my company a team was able to bang out m10 on gold a number of times, and all the times they bronze/silver they still got tons of shards.

Completing m1-m10 on gold will render you: 14,800 shards in a week.

Today, if you bronze orb all 10x m10 you would have received: 40,000

10x m10 on silver: 50,000

10x m10 on gold: 60,000

On a normal week the max you get with a 5 man team using 10 is 14,800 shards, and they gave 4x+ that to some people today. Wtf???

Why didn’t AGS turn off mutated until they fixed the issue???

They have no issue turning off our inventory, ability to use the market, etc…

They let some players get months ahead of others in one day.

Due to AGS failure to allow me to complete the Faction Quests for 1.5 months they inhibited me from being able to take advantage of their mistake today as I am on cooldown for another day on my orbs.

Time and time again you continue to do wrong to those of us sticking around.

The true issue lies in that you don’t understand MMOs, the MMO player base (you expected mutated 10 to take weeks…), and you don’t appear to understand your own game.

^bump

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