One of the most disappointing things I’ve noticed in reading posts on here is a consistent theme amongst some players that the game “should be left the way it is” and “not be forced to change” based on other players’ feedback, leading to the inevitable “if you don’t like it gtfo” statement.
Many of us have played a variety of MMOs, and have experienced MMO gaming in our own unique ways. But one thing I’m fairly certain of is that we’re all used to seeing the toxic MMO culture, especially in PVP focused MMOs. I know I’ve done my fair share of badmouthing others in games, though the years have brought some wisdom and I do my best to avoid that. I’ve seen too many good games die because the community is toxic - and I think NW is just another game on that list.
If this game is to become a good, long lasting MMO, you will want a game that’s engaging not just because it’s the hot thing right now but because it tells a good story, has a good community, and is fun playing. Right now, New World is engaging just because it’s the hot thing. There are so many great ideas in the game that aren’t quite finished or not fully thought through, and I think if they follow through and bring some quality finish to the game, it has the potential to be lasting. Most people providing criticism and feedback are likely on this same boat: they like the game enough that they want it to be better. The straight out haters that call this trash can be ignored, but those that are giving substantive feedback about gameplay and systems clearly see something in this game they care about.
If you love this game, and you want to see it grow and deepen, please take a moment to think before you react to peoples’ feedback. The more you tell people to gtfo the quicker this game dies.