The problem with currency in this game is the amount earned is practically finite! Working the trading post is not an option

All you have proven here is that gold will drop. I have already stated that gold will drop. It doesn’t drop at the rate you and other believe it drops at. I did my run in Shattered Mountain where we spend a lot of time at end game. I started off with 17,541.68 gold. I ended at 17,658.65 gold after killing 136 mobs. I tracked the mobs by number of corrupted killed listed in the acheivements.

LOL, so you asked for proof, then decided to not believe the proof? People like you are why the world is burning man.

You repair your gear not using repair kits, so you waste money. You are told you can get money from about every third mob and given proof, yet you don’t believe it.

I am done with you, you are a lost cause all around man.

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No genius, you have provided nothing more than gold drops do exist. Gold does not drop from every mob. Over time you are a net loss on repair costs.

Please be done with me or you can come back when you get to end game and find out you aren’t making crap from gold drops and you can’t make enough repair kits to keep up

Prove it. Prove you are a net loss for repair cost when repairs can be free through crafting. Prove it.

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Can we first be allowed to respec our Territory bonuses? I’d like to un-choose Trading Tax discounts please.

The number of repair units required to make a Repair Kit could also stand to go down. Maybe half at least.
And then instead of crafting an entirely new kit, maybe make T3 kits = T2 + T1, T2 = T1 + T1, etcetera.

Pretty sure being able to repair higher Tier gear you need higher Tier repair kit. To repair a T4 gear you need an expert repair kit, which takes 150 repair parts and some components each. That would be equivilant of salving about 60-90 pieces of gear. And that is to repair ONE piece of gear.

You do realize that to repair my gear it takes lvl 165 in engineering, right? You do realize that master repair kits cost 300 repair parts + 3 separate mods right? When I am maxed out I can make 6 repair kits. Cool, what happens after I run through those? I have to salvage a minimum of 80 gear pieces to to make the next repair kit.

Prove…it. Prove you are a net loss for repair cost when repairs can be free through crafting. Prove it.

No gold is required to make a repair kit other than tax.

I understand that it doesn’t. But really, breaking that many pieces of gear is rather out of hand don’t you agree?

Not at all, expedition runs get me plenty. I have not paid for repair since lvl 20

You get 640 pieces of gear in an expedition run to repair? Not including wiping.

Half that yes, depths especially drops a ton of greens

Let me elaborate further to help out. So take depths for instance, green drop rate is great. Lots of people running it right now on my server. I use storage in Restless for nothing but drops. I keep myself max cap parts and when I need to make more kits, port to winds, makes some kits, pull more loot out of chest, run the dungeon a few times, rinse repeat.

Ok, you must be really lucky then. I have run Depths many times and don’t walk out will 300+ gear drops. Heck probably 20 or 30 would be closer.

I’d be surprised if salvaging 30 pieces of gear doesn’t give you 60 gold straight off the bat.

I gotta tell you, you guys need to listen to Qpac… this guy knows how to make money :joy:

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To return with you’re own oft-used phrase, Prove it.

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You are so full of crap dude. Lets see a screenshot of your storage full of hundreds of greens. If you are so determined for others to prove it put your money where your mouth is and show us how much gold you have, your storage and while you’re at it your engineering lvl.

Step one: buy cheap in Everfall
Step two: sell expensive in… i donno… morningdale
Step three: profit

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Sorry mate, I am using prove it just as our little buddy Nuke did. It’s his turn to follow through on his phrase. I already did my proving.