Secondly,
The problem I had pretty early on was the crafting system,
I totally had the wrong idea, going in from the start i though i could just craft myself some good gear as long as i was willing to put in the time and gather the resources. That’s kind of my thing, Right?
Then that RNG hit me in the face, over, and over again. Then, i couldn’t even select the gear range for my friends. I thought i was doing something wrong at first, but i soon discovered there was no way to make a set for a lower level player without playing the RNG game.
Then the stats, RNG, the score? RNG, the WEARABLE LEVEL RNG. like…
Whoever designed this crafting system, Who hurt you? I will personally fly out and -Violent Speech Redacted- anyone that hurt you so bad that you thought THIS much RNG was in any way healthy for a crafting system.
Like, let me pick the stats (shouldn’t require an expensive item), and the level, sure the maximum GS can be RNG, like that makes sense. But the Perk bucket is so big, and makes SO much TRASH that it costs the entire GDP of china to make one decent weapon. So then what happens? You guessed it, that BiS axe now costs 500,000 Gold +9000 Asmo. Like, this is United States waste into the ocean level trash output.
And what’s worse, none of the trash items wind up any good. So it’s not like “less good but okay” items wind up on the TP. It’s so random that you have Legendary light pants with DEX and like healer perk with durability increase or logging luck. Garbage. Thousands in gold for garbage. tons, of, Garbage.
Like, let us select a bucket. Like, let me ring toss at the ones i want right? “Axe perks” “Life staff perks” “Something something useful for this type” perks.
And let me set minimum ranges, if my new level 50 friend needs level 50 gear i shouldnt have to play a mini game and roll level 35 to 48 gear best out of 10 good luck on what perks happen with that.
That’s just the tip of the iceberg with crafting issues, and the answer to that had better not be orbs or i will explode T_T.
What kind of crafters do we have in Aeternum. Could you imagine if you went to buy a car from the dealership and you might not get air conditioning because the assembly was RNG?
I get they want BiS to be rare, but it shouldn’t come at the cost of creating pants with no zippers and hammers with a burrito for a head. Like, at the very least CRAFTERS should be able to produce what they want, it makes sense for drops to be corny fine. But man.