The Solution for Better Fishing

that could be rather fun and interesting actully.


This is my main gripe about bots. I put a lot of time and Azoth into fishing and then when I wanna grind pearls to make gold the market looks like this. I’ve reported bots over and over again and still see the same bots camping these fishing spots.

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I love feeshing de feesh but there is 0 reward or incentive

please make more love for us feeshers

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agreed, im hoping if a solution can be thought up to combat bots at the roots level then such should be avoidable and the profession wont be so negatively affected, hopefully.

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feeeeesh ;3

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Reaching 200 fishing should start the real end game fishing by giving you a snorkel and a speagun.

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lol that… would be awesome…

fishing lev 200 = underwater content XD

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Make so that with 200 fishing you have a small chance to pull WM increasing weapon/gear from water. There’s surely stuff at the bottom of that much water.
Edit: or just add possibility for a legenday fish that once consumed gives gypsum.

mate, that’s genius, ill add that to OP

I think they can make it more interesting for Master fishers with the nice quest gear if they utilize the gear… the legendary poles have lots of range. which I find annoying AF with the short range hotspots currently.

Seriously if you want to get people to lvl fishing… make some higher lvl hotspots that are inaccessible unless you got a max casting rod i.e far enough out that lowbie fishing poles cant reach and player will drown if they get closer
Make the range useful instead of an annoyance having to cast from so far inland and casting almost to the range we cant see the bait splash in some environments such as the fog of reekwater

These 200+ spots will limit bots due to the whole fishing quest needing to be done or having a good fishing pole with max casting distance. These spots could give much better loot.

And for Fraks sake!!! Add a 2 or 3 star to Firstlight so we cant catch the DEX legendary fish… its BS that its limited to 1 stars

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After having discussions with global chat and company members as well as viewers on my twitch stream.

There has been some feedback provided on how fishing could be improved to make use of the skill once you are past level 100 fishing skill. As currently there doesn’t really appear to be any benefit to raising your skill past 101 (legendary fishing rod quest) apart from discovering new hot spots

first change make treasures chests relevant to the skill level ie under 50 skill no chance of a treasure chest, drop, then skill level 51 to 100 (low chance of T3 treasure chest drop, level 101 to 150 improved chance of T3 chest drop, 151 to 175 chance at T4 treasure chest , 190 skill small chance at legendary treasure chest, and max 200 skill improved chance at legendary treasure chest drop

These suggestions will make fishing more attractive to do and be more rewarding for the time required to raise the skill levels accordingly and more fun

125 Fishing skill level

slightly improved chance of legendary fish outside 3* hotspots than the current chance level

150 Fishing Skill Level
from level 150 fishing skill onwards there can be a soloable boss that just randomly spawns on you while fishing not seriously hard to kill, but could be a great tool to stop bots , from the standard step one left step one right fishing cast etc macroing they do

new treasure chests (new T4) for level 150 skill - improve the loot that comes in the current treasure chests), ie instead iron/steel/silver/gold ingots maybe a chance at a couple of star metal ingots or an orichalcum ore instead, or even new fishing crafting materials

175 Fishing Skill Level

small chance at new legendary chest drop from rare 3 star hot spawns with improved loot

also a chance of obtaining a schematic that comes in a ‘message in a bottle’ fished up that can start a rare fishing quest line that ends in a pirate boss encounter (that can be soloed) the reward could be that after the defeat the pirate boss (or fishing lore related boss) an X marks the spot on the ground (that requires an equivalent level in mining skill to be able to dig up the chest , this also could provide a bonus reward item) such as a opal encrusted storage chest that has some fishing items needed to crafted new fishing related stuff), this will make people have to move around a bit and could be something to stop bots taking advantage of it

190 fishing Skill Level

chance of obtaining a schematic that comes in a message in a bottle fished up that can start a rare fishing boss encounter (that can be soloed)

200 Skill level

put gold back in treasure chests for max level fisherman, maybe like 10 gold instead of 50 gold like before where the bots were using this as a cash cow, maybe add small azoth vials or azoth water

have an improved chance for a legendary chest that only drops from legendary fishing spots that spawn randomly around the maps that only spawns once every 3 hours in each map location

suggested rewards from legendary chests (T5)

  • schematics for housing items
  • schematics for gear or jewelry that only drops from these chests
  • mats needed for above items
  • small chance of rare mats or schematics that drop from bosses or chest runs in high level areas that crafters often can’t access because they are not skilled or geared enough to do
  • small chance at a Void Ingot, Runic leather, Phoenix weave, Glistening ebony etc item dropping
  • chance to start a quest line that leads to the summoning of a legendary boss (need 3-5 to be able fight it) from a legendary fishing hotpot, and you are only able to summon if you are at max fishing skill
    • random items for your house such as cushions,
    • paintings,
    • fishing wall mount schematics (where you need both fishing and woodworking skill at various levels depending on the level of the schematic)

how can being flagged for PVP help fishing, need some more discussions around this part?

Some additional points were raised in the discussions

  • also fishing luck food, has this been discussed at all
  • as well new fishing luck chance potions that can be applied to fishing rods of the equivalent standard

i.e. weak for starter rods etc

  1. Legendary fishing luck is needed to apply luck to legendary fishing rods etc
  2. Or each potion that is applied has a specific level of luck similar to the way weak proficiency potions work on a character, except the fishing luck chance potion only applies to the rod, since weak proficiency potions don’t currently have any intended purpose when doing fishing, since quantities don’t apply with fishing, apart from chests, all fish caught are caught one at a time

Either of these could work

also consider adding crafting gypsum to T4 and above chests, dont add it to T3 or below

Most of the points raised here shouldn’t require a lot of work

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They should add dynamite so when you encounter a bot you could blow up all the fish in the pool and collect them .

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My suggestion is to add fish feeder consumable, working like a bait. Perhaps only master fishers with the skill at 200 could use it. Or at max focus.
You would make fish feeder ar the cooking station from baits (perhaps 5 of each for salt/fresh water), so there would be two types of them.
Successfully hitting an empty hotspot with fish feeder would consume the feeder and respawned the hot spot.

This.

Full openworld loot table available in fishing chests.

For “realism” since AGS like that.

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adding your post to my op as its great!

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oh love that idea

Anything’s better than the way it is now. Say no to fishing game BDO killed that for me. Bots shouldn’t ruin the game there’s got to be a better way to deter them. What’s next ruining other skills because of things like bots standing in one place farming an ore node for days? They need to work on detection.

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I thought the fishing game was rather inventive an fun personally, but I guess each to heir own :slight_smile:

la bumpy

anyone else got any ideas?

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bumpy

Do any more fishers have more ideas?