OPR is such a cool game mode but ruined with bad design and bugs that have been on it for months without being fixed.
Here are my issues with it,
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Movement bug is still a thing and this has been there for months now and still haven’t been fixed. Not being able move around is one thing and to add salt to the wounds you have to get 500 points while being crippled. Only way to fix it is to totally restart game and that also is penalized with 1 hr ban.
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The scoring system is just made by a 5 year old. Anyone with an ounce of brain cells know how to make a better scoring system. Capturing outposts doesnt reward you points, so why would i go to star or moon alone and cap it and wait there for minutes while everyone else have a chance of getting points cuz they just went to the place where fight happens.
Wheres the incentive to back cap points and maybe tank or kite 5 or 6 people harassing and drawing their attention to a different outpost so that the main group can win the fight.
Wheres the incentive to fight back on a loosing fight when you can just go on and kill bunch of npc’s to get 500 points so that you get the reward.
If healers get points for healing dealt why not dps also get points for damage dealt ?
- Why is the ban for disconnection 1 hr long on a game that barely have 40 people to queue especially in med to low pop servers. New world isnt even a competitive multiplayer and even those games only give incremental bans (1st ban 10 mins, 2nd ban 30 mins, 3rd 1 hr etc etc…). I dont have to mention how buggy the game is and sometimes you even get penalized for the games own issues.
There are countless times that i dc’ed and log back in and the spawn says unknown location and i cannot do anything abt it, and by the time i maybe restart the game, its all over and i get a 1 hr ban.
- Lastly but not least who’s the smart guy that designed the spawn door that people inside can barely see whats happening outside and cannot shoot through the people spawn camping outside. Id rather have the old spawn where enemy can enter inside and we brawl it out inside spawn.