The true Price of Gear Slots

I see your point and you make some pretty good spot lights in gear sets and big storage.

Yet I still believe we should have as many slots as we are willing to cash out for. Make bundles of that would cut the slot prices to 2.50 which I would completely support.

People are already using the slots to stash thousands of food items into them saving 100s if not possible thousands in weight.

I wouldn’t just like to hear where there train of thoughts are on the item slots other than people wanted them.

What is AGS over head view on the system and how do they see the design intended view.

In that argument you don’t need slots for any of the sets. Just do it all yourself, right?

As an avid crafter, it would greatly improve QOL to have enough gear set slots to encompass all gear sets not only combat centric gear.

Pretty big reach on this one. They have not been trying to nickle and dime you… t
This is there first pay for convenience feature they’ve implemented.

Was it done correctly? I’d say it steep considering how many sets they have…

There is a lot of banter between you two. The topic at the end of the day is the gear sets and their slots.

Regardless of anyone’s opinion on if trade skill gear should be added it comes down to one simple thing.

A players QOL.

For someone that runs a lot of PVE they would want slots for that gear.

For someone that deals with a lot of crafting across all trade skills it would greatly improve their QOL if they had a function to organize (the slots) all of their crafting gearsets.

In the end the slots inherently are designed to hold a set of gear, regardless if it’s PVE, PVP or Trade skills they all have specific gear that requires organization.

The price is high for all of these sets.

1 Like

They need to just do away with crafting gear all together, and once you hit 200 crafting you can craft guaranteed 600 items. This rng gambling system is quite annoying and not allowing me to guarantee 600 and the perks I want is the reason for example a arb attune, keen jag, and enchanted/vic bow is 400k, the cap is 500k gold so you mean to tell me I need to spend 90% of my gold just to get one item.

Do away with ward and bane gear and make it just trophies, it’s way too much to manage, it makes it so people that have a real life and work for a living don’t have the time to participate in all the content, the game has become pvp only to me because I have no interest in rolling ward gear, with 10k or more worth of mats, 300+ times til I finally get what I want. Even with the wardrobe system I’m not paying hundreds of dollars for the ability to have a less cluttered gear management system. I’ll use the doubloons from the seasons pass and even that is gonna get me like maybe 2-3 slots.

The game is becoming way too complex and it repels new players, way too much junk loot, adding attunement to the game basically made all named weapons useless, there are too many perks, too many gear sets, too many trophies, they need to cut at least 50% of that bs out of the game to make it more user friendly so that the player base can actually grow, instead of getting stagnant until old players come back. For a game dev with the funding of a multi billion dollar company to not understand how to bring new customers to indulge in their product, blows my mind. It’s astounding.

3 Likes

Said it before and i’ll say it again. You dont need gear slots. For months now, I have had my LUCK set, healing PVM*3, Healing PVP, my in-work tank build, acid luck set and my firemage PvP build in my inventory. You dont need these fancy gear slots. You dont.

All my banks are pretty much full from random gear that I just toss in there without thinking twice… every time I clean up I have tons of space afterwards. Being limited is part of new worlds charm, otherwise you could stock up endlessly on materials ruling the market. (Technically you still can by making 100 x 10000 resource purchases in 1 location before it becomes full) - but being limited in some sense is fine. You have massive amounts of space across all your storages and 3* houses with 5600 space in each. (Yes you have to actually loot or craft the chests to get this amount, but you want this for free as well I guess?)
Back to gear slots…
It is the same deal with social gear, it is something fancy extra you can get if you want it. You dont NEED it to function. It does not affect your ability to use fireball or an axe…

I don’t understand your point. The gear slots have been asked by the majority of the player base since before the game launched. It should have always been a functionality. Every other major MMO has it, it’s not revolutionary or a new concept.

You don’t “need” fast travel but they’ve added more and have made it more accessible since launch. You didn’t “need” to have cross storage availability, just walk right? No absolutely not, the players QOL is paramount for the longevity of the player base.

We are not talking about what people opinion on the need for slots are. We are discussing a game design that has already been implemented and how it should improve for everyone’s QOL.

1 Like

It’s highly unlikely they will remove one of there core designs “banes”. I would be completely shocked if they did that since they struggle with significantly smaller changes.

Removing the banes would impact, damage, armor, weapons, accessories, potions, crafting, the economy and so on … you have a sound idea but it has an infinitesimal chance of occurring.

1 Like

Just because you ask for something does not mean it gets directly handed to you… which it sorta did. You just have the option of getting more.

Every other major MMO might have somethign similar, but work dont get done for free. If thats the model you follow thats on you.

This enablers excuse is so old, lame and redundant and is what has led to the sad state of mmorpg b2p game having a f2p cash shop.

No one ever asked these poor, broke companies or devs that are apparently in the street begging for food to work for free…pushing such a false narrative is on you and why the mmorpg scene has become so predatory and sleazy.

Its called reality laddie. Should look into it.

It would be shocking, but I stand by it. It needs to be done, there is way too much clutter in the game and it makes player pick a niche, rather than playing all of the content. I know people that run m10 dungeons but they only have 2 they can run, due to the gear grind for wars, conditioning sets being too time consuming.

That was pretty hard to follow. I think you are attempting to state a belief you think I have.

That is the point of forms and discussions, to make a change. Are you implying to stay quite at all times because if someone says something, they are hoping things are handed to them? You seem to be missing the point of the forms.

No one is asking for anything for free. Quite the opposite… I stated I would prefer something that would benefit AGS and their players. I want fairness across the board, considering the extent of different gear sets that have been almost mandatory to carry if you truly play all aspects of the game.

1 Like

While an aggressive response, I agree with you.

Reality is what you make of it kid! As you get older and hopefully wiser you will get what most of us are saying here. :wink:

From a programmer’s perspective, it will never happen. The amount of work that would involve removing such deep-rooted core elements would likely do more harm than good and toss the game back into a beta state.

The next best stage would be to improve the set gear aspects further.

Something I would honestly LOVE would be if they were to add an NPC into the game that you could turn in Trade Skill gear and would transform it into a permanent character stat.

Imagine not having to worry about if you have all the right gear on before submitting a 600 attempt. I’ve messed that up before, I thought I had everything but wasn’t paying attention; oops, I forgot to put my earring… super annoying.

1 Like

From a machinists prospective, work hard enough to deliver the 100% best product you can make, if you discover an imperfection in the product you made, don’t quit until it is perfect, work tirelessly until it is the absolute best it can be, no matter how much work it takes to reach a final product, no excuses just results. This is the working world, you chose your profession, as I chose mine. The gaming industry is one of the only fields that can say “it’s too much work, or it’s too hard”, you think a brain surgeon can get paid to do brain surgeries if he is doing half gluteus maximus work (can’t say the A word)? It doesn’t really matter to me how hard they have to work, you applied for your job, no one held you at gunpoint and made you do it, you signed up to attempt to make the best game you could possibly make, and the fact that they will use the “its too much programming” excuse just resonates laziness to me. Most people would agree a total revamp of the crafting, perk system, gathering is necessary, that way players can experience the game to it’s fullest.

Not trying to jump down your throat, but working in a field that doesn’t allow for many mistakes, which in some cases a mistake could mean death or serious bodily harm, this “it’s too hard” excuse is repulsive to me, get a different job then. Go clean toilets. Go do something that isn’t “too hard” so the people who are willing to do the necessary hard work can replace you and make improvements on their product.

I might just have an old school approach though, I’m just as hard on the food industry, if I ask you for a double cheeseburger with no onions, and 2 ketchup packets, a soda w/ a straw, and they don’t send me my ketchup packets, have onions on my burger, and forgot my straw, I am refunding the order, I paid for my order and gave very specific instructions, not my fault they cant read.

Adding layers upon layers to this game to cover up the half gluteus maximus foundations that still exist doesn’t fix the core problems, it just distracts you from them, until you play through the content and reality sets back in.

Your ideas are cool, but I stand by my original response that they need to do a full revamp of the systems I have previously mentioned.

1 Like

And I salvaged every one cause they were garbage.

1 Like

Thats what happens when you open a lootbox.

This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.