yes, they removed the systems that would have dealt with that. a simple justice system would have fixed ganking low levels like how Lineage 2 did it. But instead they did nothing…
I see no issue with the Dev response. What he said makes sense, they’d essentially have two versions of the game from a support perspective. Not a great plan.
I don’t see PvP servers until this game gets legacy status in 10+ years.
It will not get 10+ years unless they attract a decent PVP system. You can have both but there is only a few games that are able to deliver a true PVP, PVE content mix. It has to be done in a way to keep attracting new players. A pure PVE server requires constant Raid bosses, and expansions.
A pvp server can rehash the PVE raid aspect updates and only have full pvp enabled servers or ruleset servers 0 pvp in 1-25 zones. This is just an example.
WOW had done it right, so did some other games. It can be followed as a standard, otherwise the truth to me is its a grindy game, with horrible pve content, and barely delivers to the pvp client.
I still am playing it though, hoping they focus on a few QoL issues and also, giving pvp players what they want. I still dont think the PVE content is going to survive the way it is.
Spoken like a true griefer.
Pardon me, Sir, but NW is not and should not be following WoW or any other game. NW is new.
Well you explain how you can fix the pvp system with pve, there is only so many successful ways to handle it. It doesn’t have to follow anything but it can follow standards. I was using wow as the example that has worked for years.
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