The reason that I say this is because I have a quest called “Verdant Connections” in my quest journal that I can’t delete ( and I already DID the Main story questline up the Temple , so I really don’t want to do it all again anyway ). The problem is this one particular quest. It is a jumping puzzle.
Now you need to understand that I have a fear of heights so profound that it even carries over into gaming. Now there are plenty of places that I have gone in this game that have NOT set it off, despite being high up, but the way this one is constructed triggered it off. I attempted it twice. The second time becoming so stressed out that I began throwing up. No game that I am playing to relax and have fun should be traumatizing me in that way.
I am sure there are others that have other issues that prevent them from finishing some quest or another, for which there is no bypass mechanic.
Now I know that if you put in an easy bypass , that many would rather do it that what you intended, so …make the bypass more difficult and time consuming.
In this case , since I need to see that map , how about making the bypass be , “Oh can’t climb that eh? Well here is what you’ll need to do instead”. Now go and steal plans to a spyglass from NPC so and so. Now go to 4 different places to gather materials and take them to town such and such to form the spyglass . Now climb on top of a rock at place such and such ( that is NOT hard to get too , or too high, etc). Take the map copy to so and so to complete.
So now instead of the quest taking 5 minutes , its going to take an hour or 2 to complete , only those people that seriously don’t want to do it the way you want them to will bother doing it that way. It is still gated. People still have to do it. They just don’t have to put themselves in the ER with a panic attack doing so.
To you need a gaming liaison or an assistant. I can empathise with your fear of heights. I have an uncanny discomfort with wasps and hornets that being in construction is a bad combination. If there was a remote play option that let your friends help you get through a tuff point in the game would be an acceptable option. The best i can think of is a remote pc player but the lag is horrible and the progams I use would be risky if either user wanted access to the others system. So thats a no no. Maybe just handing over the controls to a friend for a bit.
Sadly , no gamer friends here. There is plenty of stuff that they do help me with , but in this they can’t help at all.
That is why there needs to be an alternative path around some of these quests that are absolutely necessary for the story line, or to introduce a mechanic.
There are several other places in the game that I have been able to get to by jumping/climbing on things, but this one particular one is too claustrophobic/triggering of my vertigo. I make it halfway up and start to shake , and shortly after start to vomit again.
They introduced alternative ways past other quests ( some of the dungeons you could do a solo quest instead ), so I would think that they would have thought looking at this one “Hmm…maybe we better add an optional way to accomplish this quest.”.
what?
What part do you need clarification on ?
The issue I have is the “Verdant Connections” quest. It is a jumping puzzle. I have a severe fear of heights. Although I have done some other jumping puzzles in the game without issue, the construction of this particular one triggers off all the wrong parts of my phobia and anxiety, to the point of making me vomit.
I can’t delete this quest from my journal.
I can’t complete the quest as is either.
I am suggesting that they add a mechanic to bypass quests that they make undeleteable, and are also gating other quests.
Forget what my buddy calls it but he cant play first person or over the shoulder third person games for a similar reason. The eyes send signals to the brain but the fluids in the neck and ear are sendind different signals that dont mix well together. Does it happen with a side scroller game as well? If you could set your draw distance way down to minimum settings that would reduce your visual distance of how high up you are im sure. If you can only see 30 feet in front of you thats only 30 feet all the way around you. Reduce the details and motion blur, and anti aliasing for smoother frame rates and only look up or horizontally to your next jump spot. When you get to your destination. Just close your eyes and run forward. Sounds simple but its a hurdle that you will have to do for yourself it sounds like.
No , doesn’t happen with side scrollers , or first person shooters. I don’t get motion sick. It is hard to describe it , but while calculating the jump , some part of my brain decides it is real and freaks out. I had this issue playing 7 days to Die as well… some of the POI’s were jumping games. I could only go so high. It was actually easier for me to build a box tower straight up into the air, tunneling through floors and ceilings. Being on top of the pillar didn’t trigger it, trying to jump from one pillar to another…I would fall out of my chair and faint. It is weird , but hey … my brain is messed up from sarcoidosis cysts when I was a child. Who knows what neural pathways are screwed up.
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