Imagine all of those mage scrubs thinking that they will have place in expeditions/pve content. Funny. I still prefer to play with only melee players rather than have to deal with mages scattering all around the place and complaining that they dont get heals KEKW
10% buff isnt worth the hassle of being annoying to the whole group. Melle usually group up in 1 place - easier to heal and easier to tank with them. I still prefer to play with scrub meless rather that annoying mages/ranges who constantly will cry about tank not taking aggro or healer not healing them why they are on the other side of the combat space aggroing some small mobs which they cant kill. F that.
I dont see any other interesting choices than the usual WH/SNS combo. Nothing will give you taunts/cc and break enemy attacks. The next inline would be GA malestorm taunt but that wont break any of the attack patterns. So in my humble opinion WH/SNS it is. So not much changes there.
Even with those changes still not worth it to deal with 30IQ fire staff users and them crying about not getting heals/aggro. Like i said - melee class players who group up actually are easier to heal and tank for. Simple.
pillar with these smolder changes in going to be insane when the enemies get clumped up. they also increased its radius. smolder in general is going to be crazy for fs.
also smolder and burn are apparently 2 seperate DoT’s?? sheeesh.